Oh, reported it is, but just becuase it gets reported, doesn't mean it will get fixed. So no-one else yet? This is Max 9 SP1, and has also occured in vanilla max 9.
Eric: "_noshadows.fx" is the max 9 version, the technique is SM3 and it's the same machine. Revel:I'm using the old shader on max 9 because i get errors with 1.5 (only works with max 2008+ i believe). I would've used 3PS light, but again i'm screwed. The ghetto workaround is importing a max 9 scene with shader applied =/.