Agree'd on the spec map (original :poly142:). I'd try toning down both the spec and spec power on his hair if you can but not sure how it'd turn out (toning down the spec would be good tho i think). also diggin the topo ^__^ ...and can someone tell me what movie it is :poly122:
yes, a very odd thing to say. Personally, i get to use a enormously powerful machine to do work on, but would probably get talked to if i sat there all day playing another company's games on it. on the console/PC question : my telly is a hell of a lot bigger than my monitor, and the sofa is more comfortable too
Heh I remember in July 2003, I posted in the wierd dreams thread right at polycount. I've had a dream of a power plant malfunctioning taking the most of the east coast down with massive blackouts. In that very post, I even mentioned "perhaps if it's a preminition!" A week later at the beginning of August, it actually…
The second animation is really impressive, although I think that the character moves too slow in some sequences (especially in the first bit). Also, minor crit. When the guy hops in the second movie, his knees don't bend enough, so it looks like he doesn't really have enough power to jump up the wall.
I've come to appreciate it a bit more as time progresses and have found some tutorials since that show how it can be integrated into a VFX workflow. You're right it's not a magic bullet but, it is a very powerful tool. I don't know where I got the idea that it was a VFX tool, I guess I just thought it should be. Maybe in…
* This work of mine is a digital study I made on Farnese Hercules sculpture. Ancient Roman sculptures carry lot of stories and mysteries with them.This is called Farnese Hercules as it was excavated by the Farnese family. Wildly powerful figure with incredible musculature ,but also the figure is exhausted with tiredness on…
Hey Polycount! I've been really busy lately, but I've finally finished my art book for my latest project, Bully in Unreal 4. Click here for the virtual book, powered by Issuu. Alternatively, you can click here to view or download the high quality PDF (A3 at 300dpi). Here's a picture of the cover, just so you know it's the…
Many people me included love to create 3d concepts in mudbox because it's fast and powerful. But since you can paint in mudbox, there is nothing stopping you from using it as a painting tool like photoshop or painter especially since in version 2011 when you got all these sweet new painting tools :)…
I only need one character done. You will be given a description of the characters powers/abilities and design an armored scifi suit around those characteristics. I will ask for a series of quick rough sketches then after I select the best design you will be asked to create a higher quality concept of the selected design.…
@rollin I do understand that i will not re-create something what whole team of professional artists did during years. I do understand term "complex shader" and how powerful / custom they can became... i am only wondering if some1 can recognize them as possibly some "known" technique i am not aware of.