I don't have the time to read the entire thread, so my post goes back to the first few pages. it's quite sad to see the games industry trench fighters facing the same issues as tv animators. I can relate to you guys doing stupid hours in 'crunch time' we had similar stuff in a production. There were so many ridiculous…
Yeah I read your post thanks for the response it explains quite a bit about our different perspectives on art, I find that interesting. You talk of the eastern european definition of art being similar to your own. Well I dont personally know where my definition of art has come from I lived in south africa for 20 years and…
Haha I love how Seattlelites and East siders are so divided. They are different types of places, rather than saying "my place is better for these reasons!", just say "hey I prefer this area!" I've lived on both, go back and forth often, and the reasons you guys give are silly. Lemme debunk some silliness. Eastsiders;…
I attended last year's GDC and it was a blast. I would highly recommend that if you're completely strapped for cash you should apply to be a conference associate (in fact you should apply for a position anyway). For a mere 16 - 20 hours of working at the conference (which consists of checking badges for sessions and food,…
A lot of good advice here people, I thank you again for the time you took to anwer my call for help. After reading most of the posts here, most people agree on me taking the job and sticking with it, then develop my skills so they can someday take me out of that town. This is the way I see things: -We really work long…
[ QUOTE ] i think that it is that "protecting ourselves from criminals" mentality that makes it look like wild west. Most of gun murders happen without beeing related with criminality , i will try to fetch an article i read some time ago about gun mortality and only 15 or 20% was about death by criminals or diyng in…
I'm looking to hire a small team of talented individuals to help produce a quality first person shooter (working title is Orbital Assault) Who Am I My name is Alan Stagner. I'm the author of Unity Multiplayer Games by Packt Publishing. I also collaborate with DaikonForge on a number of previous and upcoming Unity…
Hello interested person, I'm looking for a 3D animator to work part-time to full time on a new game from Two-Piece Games called Melee Masters. Before reading further, keep in mind this will be a medium to long term project. So a little about the game. Melee Masters is a platform based competitive classic/fantasy themed…
Professional 3D modeling on tablets and smartphones is viable finally! Major new version of Spacedraw for Android available, further extensive updates to follow frequently Spacedraw* is a full-featured 3D-modeling program for all Android tablets and smartphones * is developed from scratch to make use of multi-touch and…
I'm having a bit of an issue with decimation and using it in a workflow that I've picked up elsewhere. Generally what I'm trying to do is create a mesh in Zbrush (say for some cliff elements in this case). I have it all sculpted, I decimate it and I want to port the mesh over into max at around 550k triangles for normal…