Yes. If you're doing a 2D game, you always want to do a mockup so you know what a screen of the game will look like. In the same way that 3D artists need a piece of concept art, a photo, or some other kind of reference to work of from, you need to create some guidelines for yourself so you can determine the look of the…
the best way to learn 3d is to have a personal project. start from learning the pipeline from concept to creation. start small and simple. make a cartoon guy or a simple room with a few items in it. if you suck at texturing, spend time making a few projects about texturing. if you suck at modeling make a few focus projects…
Awesome that you found it! Japhir this makes for a good thread if everyone out there wants to find an old game they used to play, I really liked hi-octane <(Dos game, not PSX but they must have just ported it over) in case anyone wants to give that a go. I want to say let's make this an on going thread cause I too have a…
You have some ambitious goals. A few talented and lucky folks have made it on their own, but it's a true rarity. You will most likely have to specialize in something (art, programming, etc.) because I think it's a pipe dream to consider becoming an independent developer without first establishing some strength in at least…
Are you working from a concept? In my experience in can be a real challenge to finish an environment without some kind of inital concept or photo reference. It's obvious that you need more detail in there. At first glance I thought those blocks of cocaine were untextured books or packages of paper, pay attention to…
@Saiblade - thank you for the kind comment, and yes - am working rather hard to get my portfolio up to standard, its a lot of fun and a lot of hard work! I am undecided yet as to how I will add the scifi elements, I think I will make some modular pieces and build them up as I go (or as much as possible, in 2 days) Thanks…
Oh man, thanks for the feedback, I've been wondering why the sky felt "off" and I guess it was a case of looking at it too long. I'll definitely give the Rocks another go over, and I reckon it might be worth making one or two extra varieties, just to add some variation. All the rocks in the scene currently are scaled and…
Alright back to work again . Before I complete my lowpoly , I need some recommendation Recently I had thought of removing the red triangle thingy because it may not make any difference in game . But without them , it looks abit empty in the showcase . In addition , the whole model is draining alot of polygon ( due to…
Hey, I had this problem before but it was during the first release with UVW Unwrap... It was a weird issue related to having 3 monitors. Even with 2 this would happen. Do you have more then 1 monitor? If so try setting it to clone. I had a similar issue also with a more recent release. This time it was related to an…
Bottle question: Depending on how close that bottle would be to the player and the general style you might get away with just a very glossy (but opaque) illum material. If it's close up you would want to go for the glass shader and either put the label on a floater or if its possible in the existing topo just give the…