It just occurred to me that I haven't posted my Final year project on here which I completed last year. The project was based around the game "Dirty Bomb" and the location is set within the Bullring in Birmingham.
Here is a UDK project I started just recently with a couple of my friends at college. We have a few models done so I threw them in UDK with some quick lighting. Crits are very welcome. :)
Hey guys I'm selling this pack on unreal and just wanted to get some thoughts and what not! Thanks in advance! https://www.unrealengine.com/marketplace/lowpoly-black-smith-set Take a look here for close ups and what not!
Your paladin's hammer has the best presentation of all your work. You wanna be putting your very best stuff in your portfolio, stuff that leaps out and makes people go 'wow, i wanna click on that'. Lot of your other work doesn't do this and looks kinda bland, like the TIE fighter, car or the SquareWaves stuff. You could…
Oh hey! I used to work in game dev for many years, and it was great as a career, loved the creativity and the lively team environment. But yeah there are a ton of opps in many other industries for 3D skills, and plenty of creativity & skilled teams to work with. Michael Tanzillo from Adobe has been doing this whole…
Hello guys her is one of my last work a procedurally dungeon in real time. Made with : * For modelling and UV mapping : MAYA * For texturing : Substance Painter * For the level design/lighting/FX : Unity 2017 and post processing stack Please give me some feedback about my work it can be elpfull for me :) THE ASSETS