Dwalker: Thanks for the feedback, Ill keep everything youve said in mind when finishing up the owl. Originally I had much more feather detail but it became a bit noisy from far away. Its me practicing pure diffuse painting, so no normal map on this one. PyrZern: Yea, I agree. Eventually, once I get a bit more…
I would like to announce that Drew "R13" is going to take care of the contests right now, he is following the contest for some months and I am sure he will do great. He is also the responsible for the Greentooth 3d prints, and this will make the whole process of voting and giving the prizes much better I wanted to thanks…
Hey, best of luck with the job hunt :) - Use ArtStation for your portfolio 100%. - Don't be a generalist if you're trying to get into the industry. You've gotta be top class at something in order to break in, and you can't be top class while still learning so many other things. - What you focus on is up to you. It should…
Thank you for the advice; I have tried many tutorials, and more than once too, but I should probably to it more systematically like you're suggesting. I really appreciate the tip. Okay, so I've ruled out tutorial #3 as well. That leaves tutorial #1 and the Veoh one that Psyk0 linked. The only thing about the Veoh one is…
model https://www.cgtrader.com/products/c-more-red-dot-sight 3D model of the C- More RedDot Sight. Made in Blender, Substance Painter, and Marmoset Toolbag. I used 4K Textures for the scope, and 1K texture for the lens. Polycount:10194 Vertex count:5416 CGTrader: https://www.cgtrader.com/products/c-more-red-dot-sight…
Current: Hi polycount! Loved the detailed WIP or making of threads like the Hazardous course ones on here, and decided to join. Never made a character and am rather inexperienced with 3D in general, so I want to start a thread of my own were I slowly build a character from scratch and learn in the process. I'm going to try…
Kabam is revolutionizing the video games industry by improving how gamers access and pay for their entertainment. Based in San Francisco with offices in Austin, Beijing, Berlin, Luxembourg and Vancouver, Kabam is the #1 company developing core games for mobile devices, the Web and social networks. Kabam delivers deep…
Hello, I have been lurking for longer than I should (pretty much since the CS:GO x Polycount contest) so finally, after following my friends advice, I decide to join the active part of polycount and start posting my work results in order to get feedback from skilled artists that see and know more than me. When creating…
Hello good citizens of polycount! Warning, Incoming wall of text! <I'm sorry In advance I forget if school questions are supposed to be posted elsewhere or not here at all, but here goes. I have recently started attending the Art Institute of Washington. The Media Arts and Animation Bachelors. This course cost 80,000 mutha…
PLEASE POST THE MOUSE YOU ARE USING (if any)! I am curious to see what fellow polycounters are using. Hi, I have been doing a pretty big volume of 3d work for the past few weeks, and I am noticing more and more discomfort in my right wrist. I never really cared about ergonomics before, I simply wanted to do 3d and I wasn't…