This is my current project, its been over a year since I last used MD, I'm perfectly happy making simple things in MD but this item has proven to be a little difficult. if you look at the screen shots you will see what Im trying to do. I would like to make a gown, which is mounted on a wooden pole. firstly for a render and…
Hey! So yeah. I did a small sketch on what I kinda want. I'm not sure on the head piece. I'm gonna sculpt this dude and see where it goes. Parts are kinda there, needs more layers of stuff. Some torn fabric here and there. Still figuring this one out. About the headtail, I imagine this dude left behind on aiur after the…
hay guys, i just finnished modeling this dragon. just want to know if youve got any crits on the anatomy before i go ahead and map it out so you can all have fun skinning it thanks! oh and ive fixed that clipping error on the wing. thanks
Thanks @iam717! Previous gen makes me sound really old :# Some more progress. I keep going over the shoulder that's why that part is missing at the moment. Gonna break up those muscles later on but for now I think it's a good starting point
So im really curious and confused, do animators know how to handle lots of overlapping strap geometry/belts/bags/pads/armor? It seems like itd be very annoying because wont the meshes intersect during animation? Or do they expect you to retopo it into one giant lump of play-doe?
I'm resurrecting this one for a pet peeve I forgot to mention but have been encountering lots in the past couple of weeks; When you undo the first action on a newly selected layer, it'll stick you back to the last layer you worked on. This is really, really annoying when trying to keep things organised on layers. As when…
So I was able to blend 2 textures using an alpha mask, ramp and blend color utility. I wanted to ask, is it possible to add another texture with blend colors to my texture.
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