Hey guys, while working on my game CO-OP, I decided to spend my evenings and nights working on something else for a week to change my mind. So I made this game in the past week. Go try it out for free if you have an Android. https://play.google.com/store/apps/details?id=com.pixelzstudio.fml&hl=en Try and survive your own…
Another thing i don't really agree with, is lack of attention to older works. Which you can see at popular artists's profiles in terms of likes and views. I understand situations when somebody delete their older works from "portfolio" to only show your current '"he best" - that's from author's side. But what i mean, is…
Hi guys, I've been working on this over the last few months and can finally release it. It's a set of video tutorials explaining how to go from a concept to a fully modelled and textured low poly model, using Photoshop, 3DS Max and Mudbox. It's completely free of charge and can be distributed as you wish (just please give…
I shared this on LinkedIn, might help some people here too. Don’t use Gamma on normal maps Normal maps should be saved in linear color space, without color correction from Gamma or sRGB. A lot of game PBR texture pipelines use sRGB color space, which is fundamentally very similar to Gamma 2.2. It’s so close, they’re pretty…
We are developing a stylized mobile game and are looking for a programmer who can help move the project forward together with our lead programmer. We already have a strong technical foundation and several systems in development, but we now need someone who can assist with implementation, optimization, and further expansion…
Hey there, modeling and texturing a film asset that I will composite into some footage my friend filmed. Looking for any advice on how to further improve it! Also, if anyone has a specific work-flow on creating an effective rig for this and care to share, hit me up!
Okay, so I've been a member of artstation for awhile and this forum and I just can't seem to get likes and views? I usually post on discord and sometimes I'll get a couple thumbs up and likes. However, very little views on artstation. Any tips? Anything that I'm missing?
Here's a script that will read through a text file, use line breaks as a delimiter, and show each line associated with timeline frame, starting from 0. Useful for synching animations with dialog or notes, which is really hard to do if your text is in a separate app. It's crazy that maya doesn't seem to have any native way…
Found this again today, featuring some of the old crowd, and a bit of what Polycount used to look like, back in 2002 when we were all trying to figure out how to make normal maps https://ericchadwick.com/examples/files/polycount_2002_messageboard.html
Great work in progress, keep at it! Currently it feels like all your props and assets are made of 1 piece and are a similar colour. I know you're going for a frozen aesthetic. I really recommend you look at some reference on how frozen assets look. Usually they still read clearly, maybe have some snow/ice on it. Here a…