updated UVs. i think this is better, im still kinda worried about the tri-count. anyone knows? i think mine might be way too low atm. Tibbers is sitting at 5700 Tris
Thanks very much for getting back to me, of course, im on Mac Catalina, 10.15.7, GPU is AMD Radeon pro 5700 XT 16GB, 64gb ram, 10-core i9, EFI Driver Version: 01.01.231.
I always push my students to keep faces no more than 4 vertices, simply because the last thing I want is UDK or any other game engine to handle the triangulation for me. It also is easier to manipulate with edge and loop rings to make adjustments. As mentioned - whether your face is a triangle, a quad, or a 500 sided…
What kind of specular model are you using this Schlick fresnel with? "standard", it's float base = 1.0 - dot(V, H);float exponent = pow(base, 5.0); float fresnel = exponent + F0 * ( 1 - exponent ); You might try to divide that last bit by a value, to get a 'roll off' Here's a Kelemen Szirmay-Kalos brdf/specular w/…
I think you guys might be right, somewhere around 300-500 but that's if you broaden the definition to anyone who makes characters for any kind of game, if you look in the mobile market you have artists who make characters but wear a lot of other hats too. If you limit it to just full time character artists its probably a…
Yeah a 10k RPM drive will definately be good for performance(loading programs, loading/saving files). As far as the video card, i think you will see pretty similar performance in 3d work, and either of those cards will be good gaming. I wouldn't buy a high-end 3d card from some place like dell, because you'll probabbly pay…
Here is a bit of code in C# for a quasi Active Reload in Unity3D. Put this on an object in the scene and run. Can be used for anything that requires timing, use your imagination ;) . More code for stuff on the way. using UnityEngine;using System.Collections;//There are many ways to skin a cat, this is my way. Hopefully it…
I'm downloading too. did anyone see the requirements... Video card must have 128 MB or more memory and one of the following chipsets: # NVIDIA GeForce FX 5700 or greater # ATI Radeon 8500 or greater i got a 4600; hopefully it'll holdup.
Highpoint aggressively carves an affordability niche for those suffering first gen marvel x58 woe. The newest highpoint driver is now benching at many specifications at over 50% over the last affordable version! This cheap looking pcb costs only $160. Although I am a loon and will still go for the next gen cache optimized…
Just finished up the mesh for this so I figured I could start a thread. This is my attempt at a more realisitc character as apposed to the comic style I've done in the past. He's supposed to fit in a fantasy/LoTR world and be a scout/assassin. Poly count is around 5700 triangles including accessories. *update* I've…