About the face, besides that it looks old, it doesn't really look like Alex to me. http://www.fightersgeneration.com/np2/char1/alex-3rd.jpg I think Alex looks more like Layne Staley. http://static.respectance.com/m1/photos/2li860pd499brr_f.jpg http://www.fanoos.com/ia/layne_staley.jpg…
Looks like you can get 2GB sandisk memory sticks for $135 on newegg, or 1GB for $98 not sure if these are the exact type tho sinces theres so damn man memory stick formats... 2gb: http://www.newegg.com/app/ViewProductDesc.asp?description=20-171-074&depa=0 1gb:…
Just wondering if anyone has noticed that Mudbox is now 10$ a month ($495 outright purchase). For the price differential (about 40% cheaper outright, 6.6x cheaper if perpetual), maybe now it competes better with z-brush? I have used Mudbox a lot and preffer it to z-brush already, but I would be interested in what Z-Brush…
I have an asset that I am going to place in different places. I have baked object space maps. Then I rotated the object and the shading has gone black.. Is this because of object space maps How do I make an asset with normal maps that can be rotated in any direction? Edit: Is there any way to do this without having to…
QToolbar 1.0 What is it? Qtoolbar is a (free) floating toolbar for Zbrush. The features you use most are literally at your fingertips. I hope you find this tool useful. Quick overview video [ame]www.youtube.com/watch?v=K0Zz-3khFmo[/ame] Download QToolbar. System requirements: Operating Systems: Windows 7 (Support for…
Hey 495 Team! I received a message from Grumpntug the other day about an awesome opportunity. He runs a Twitch Podcast/Show every Sunday at 4:00 PM PST at http://www.twitch.tv/grumpntug. The show goes over a lot of info about the game industry and I think if you have a chance you should check it out. I know I will be this…
Creating normal maps with Substance Designer for my tree. Learning the software from scratch. I dont want to jump too far ahead. Getting the most out of this competition would be learning these new tools. Thanks for watching. [ame=" https://www.youtube.com/watch?v=JlENVLycN34"]<iframe width="560" height="315"…
This shouldn't be translucency because its not semi see through - only when its hit by the light from the back. You should rather try some subsurface shader. The 215 spec value sounds insane for me for something dielectric. Thats close to the reflectivity value of the most of the metals. Generally, on the most of the…
utils.msl is part of the materials from materials.mentalimages.com. The error message you post clearly indicates that Max is unable to find the file. Did you follow the instructions? (i know, it says 2011, but 2012 should work the same) putting the shaders into the dir described in the pdf should enable max to find it (and…
It looks nice, but why are you modelling individual blades? The more common approach is to create clumps of grass, render them to a texture, and then populate the field. You can get very nice results with 4-6 triangles instead of the 520 with your current arrangement. See http://www.crydev.net/viewtopic.php?f=315&t=100319…