I am not very good at polygon modeling. I am not good at polygon modeling, especially for objects that do not have clearly separated surfaces, such as an organic body. I am not sure what steps to take to create a model, and I get lost. I want to do modeling with the right mindset and the right procedures, even if I don't…
Regarding the firefly and continuity of professional renders. Are you talking about videos or stills? I rendered in 5.0 for my last portfolio project and at least the stills did not seem to vary (with lumen).
Jipe animated Duncan's spaceman character. It's short, but sweet. We're talking about it here. https://vimeo.com/26637708 Spaceman George from Jim Levasseur on Vimeo.
Where do you guys get inspiration to build environments and others stuff from scratch? I am not talking about the research but the very foundation of any idea.