I didn't mean to post it twice so i'm sorry about that. Odd thing is I HAVE googled it, I even went to youtube to see people's opinions. Youtube was a joke because there isn't one video that isn't of people who just tried either out for more than a day and didn't give any feedback over the long run. Google was about the…
i dont understand why you are getting so defensive man! chill out. we are having a civil discussion. my suggestion is being aware of the issues and stand up for those who are the victims of such issues. social inequality is a fact. talking about it creates more awareness and hopefully encourages people to pass it on to…
That's why I didn't want to debate...I wasn't thinking harsher consequences would prevent impulse murders such as this one, however, it might possibly (emphasis on POSSIBLY) prevent those who plan to murder someone. I agree with Ninjas, if you're an adult and you beat a child to death, you lose your rights and status as a…
Last year we put together the very popular Polycount Recap Collection, a zip file of every image featured in our front page recaps in 2012, over 900 images in all. Well a year and 850 images later, we have a brand new collection ready and waiting to fill your inspiration folders. For those of you who may have missed out on…
Wow. Thank you so much for the lengthy and informative feedback. Good to know those links did work in the end. :D It might take me a while to fully process and understand some of it. ^^; I'll try and go over everything I'm a bit unsure about. I was a bit unsure whether or not to modify the purse strings. I didn't want to…
I'd say that no :) . It's the more exploited though. It's not the most complicated branch of 3d for now. The work for a game character can be done in days/weeks compared to some models for cinematics. You can't compare, the workflows are totally different. A 3d generalist has more knowledge than a simple game artist, like…
Considering most studios are well on their way to beta in the time it has taken this studio to crank out two tech demos. I really hope they aren't wasting their time trying to bridge a gap when they could have just cleaned up what they had and it would have delivered the same emotional punch in a much more realistic way.…
pxgeek, I have no idea why, but as the MOST problematic of the matcaps, I took all of your suggestions and it was the very first time that ZBrush didn't crash when I hit the 'F' key (as in 'F' for.... :) .... Frame). One thing I didn't do was change the texture in shader 2 as it came with the original matcap that I used to…
Why is there no way to delete animation sets or "actions" that are imported using the Import From Model button in Marmoset. The general workflow looks like this: Import the model (in this case character) and the rig with only the rest pose, then use the Import From Model button to import another fbx with only the rig and…
To all Animators ....after a lot of reflection, I’ve realized that quality animation process/workflow videos are unfortunately not always affordable or available to everyone in certain parts of the world. The internet, on the other hand, is something that most people have access to, which is why today I’m announcing the…