Senior Concept/2D Artist Fixed-Term - full time Location: Skövde, Sweden What it’s about Are you an experienced Concept/2D Artist with a background in the gaming industry with a strong sense of anatomy, design, color theory and creating stylized characters? Are you passionate about gaming? We have an exciting and…
THE THIRD FLOOR, Inc. is the world’s
pre-eminent visualization company with offices in Los Angeles and London as
well as on location with productions around the world. Since 2004, the studio
has helped clients visualize and maximize content by producing
computer-animated blueprints, known as “previsualizations”. Recent…
Greeting fellow 3D content creators! I decided to try out this challenge mostly to get back into the swing of things with Blender after only using Maya at my workplace for a year and change. I chose the stylized treasure chest and started last Monday, working on the blockout in the afternoons after getting off from work…
I guess I'm not exactly sure what job you're actually aiming for. As far as I can tell from your portfolio and the posts I've been able to read, you're looking for work as a character artist. Simply put, if you're making characters, you need to know anatomy. Based on your portfolio, and some of the work I've seen you post…
idk if i will echo stuff but hopefully i don't. Liquid does not look wet (to me) what style are you going for? sry for my laziness(atm) but if you put a link to your portfolio that would have helped a bit to point out maybe what you did good/great on other pieces that might help you out here. (understandable if you want it…
Loved the movie, and I was mindful of being critical, not wanting to end up the equivalent of a TPM defender. I've been thinking on the movie all of yesterday and today, couldn't stop talking about it (a good thing imo) and I honestly feel it succeeds in living up to the "new generation of Star Wars" title. It raises…
Finalhart – I’ll have to check out that GDC talk if it was recorded. Knowing I’m not the only one helps! I’ll have to check out that tutorial as well. I’ve seen quite a few from Dominic Qwek and Bryan Wynia, though those are almost exclusively creature oriented. Panda –you’re right. It’s all about sacrifice sometimes and…
I watched the video that you provided. The game environment looks well polished but I am inclined to agree with everyone else on the speed of the combat. You can take that as you want but I want to explain this critique that you have been given as it pertains to how I feel. Animations for attacks, both monster and hero:…
Read the about section... Saw some errors... Might want to spell check that... (See Below for my suggestions) I am a 3d asset and environment artist. I also enjoy dabbling with character and creature creation. I have done mod work as well as contributed to an Indie Game using the Unreal Development Kit, as well as the…
As has been mentioned already, there are multiple ways to get rid of or prevent them. I use various means depending on what works best/quickest in each instance. If the smooth brush alone won't fix it, try using inflate on it first and then smooth again. Inflate is a great brush for extending your model when working with…