Story/Scene while holding her hair pin and a bloody piece of cloth he steps on the beauty killer The Beast Based on the concept: Blue Lion by Yang Qi [yangqi917 - Blue Lion], but with some changes Latest WIP
http://www.kickstarter.com/projects/1523379957/oculus-rift-step-into-the-game $300 for the kit, its integrated with unity and UDK, low latency, high field of view, sounds like it could be awesome.
low poly 1 texture (512x512) was done for oldschool engine... planning to rig and do standard animations first step: pilots: current: anyone knows, where i can find ref for 6 legged walk cycle?
Decided to have a go at some sketching practice here and there, ill throw my wips in this thread. first up is mr hipster hulk or something, not sure where im going, next step is refining the anatomy
Here are some thumbnails of tower. The name is Queen of fire. However, I would like to focus on mechanic details and silhouette for a prop and character. I will make variation and other views for next step soon. Thanks!
I have a question about cut object to half in Inventor. How can do that like this: http://3.bp.blogspot.com/_z2WSzaCaq8o/ShmfRNMfclI/AAAAAAAAAsw/rn3fLH8i3o4/s1600-h/Step+5.jpg
Hey ive been working on some characters for UE4 and im getting to the lookdev step at work are there any advantages or disadvantages when using studio lighting or neutral lighting?
I really want to thank all of you friends and masters for your time that you spared on my work. After first returns I considered my weakspots and as a hardsurface artist I faced that I was weak at the boolean and sculpting workflows. Then decided to model a revolver and tried to develop boolean skills on the roller part…
4k is pretty uncomfortable to work in. Especially if you're at average desk viewing distance. 1440p is a good resolution for 3d in general. Try stepping yoyr res down?