Hmm I guess I should have better explained what I was trying to get to. Id like to see a new take on an existing game by emphasizing or strengthening key elements in that game that makes it unique. I would honestly like to make a team based metroid mod if it could be done well (and if Nintendo wouldnt shut it down when…
Wow complete with hip misspellings they really know their shit! That site is off the hizzy yo... can't... look away... must stop reading... eyes bleeding... can't stop... lungs hurting from the laughter... world going dark... As a PsP owner (or is that pwner?) I have always been insulted by the PsP ad campaigns, this one…
ASSIGNMENT ONE: Environment Diorama! I had fun with this! I wanted to go for a cozy game vibe, as I love love LOVE cozy games and definitely want to make one of my own one day! My biggest inspiration was Animal Crossing, as I have an embarrassing 700+ hours on that bad boy! :)
So here some of my latest work, done in 1 week and 3 days (excluding the weekend XD ) high and low poly created in Maya, maps baked in Max. This is the last project I'll be doing using the prev-current gen workflow, I'll have to begin incorporating the PBR workflow in the next ones. but for now, i give you, the M4A1…
Hello! Some time ago I finished a project and thought I’d make a breakdown of the whole process from start to finish. This is not a detailed tutorial for every step but rather an overview over the process that I hope will help people (especially beginner 3D artists) get a better understanding of how the pipeline works.…
Note: Email andy@ramenvr.com /w portfolio, resume, and cover letter if interested We’re building Zenith, a VR MMORPG that’s inspired by our favorite JRPGs and animes. We’re working with a small team of crazy talented artists to bring it to life and now we’re looking to add a character concept artist. Inspired by Miyazaki,…
Epoch Games is currently recruiting for additional team-members. Epoch Games is an all-volunteer team of (currently) 30 members, all of whom are dedicated in our task of making amazing games. Our current project is named Lays of Althas: Sundered Order, more information about which may be found below. Our team is comprised…
Hi all, Just though I'd post about some progress I've made recently with a project I've wanted to do for maaaaany years. Bit of background info: I love NiGHTS into Dreams (Sega Saturn) and regardless of opinions on the art style, as a score attack game it is utterly fantastic. I've always wanted to make a game as a(n)…
Position
Summary Cold Iron is seeking an
experienced Sr. Content Designer to join our world class team in creating a
shooter set in the Alien universe for consoles and PC! Are you a passionate about
creating a game where people feel engaged and successful? Do you revel in
turning visions and ideas into playable events?…
Field scene rendered in Unreal Engine 5. The deers are from the Unreal Marketplace and the foliage from Megascans. The spaceship is modeled in Blender and textured with Substance Painter. It was my first time using it and had lots of fun, even if the textures aren't that visible in the final render. Hope you enjoy!