Hello senseis, I find this feature of Unity fantastically frustrating, unintuitive, and potentially destructive. Is there a way to change it so that saves work like every other program I've ever used? -I could understand if it were a feature of 'scene' saves (within the same project), but projects!? Madness? -How are you…
So, met up with Gauss and after a few beers I started rambling on about models I had made while I was drunk. Hehe, I suppose I thought it was a good idea to put out to other alcoholic polycounters for a bit of drunken fun. So, here is the challenge. Step 1. Get wasted - 5 beer minimum Step 2. Model somthing in an hour Step…
Hi, -sorry for the double post- first of all here's a quick gallery update. And for those who are interested, I made a quick step-by-step tutorial on how I gave that character this angular look. -Step 1- I first sculpted some muscles with Clay Tubes. -Step 2- Then I defined the 'hard edges' with the Standard Brush -Step 3-…
Its called SoftImage: XSI Mod tool, and XNA Game Studio 2.0.NET with VisualC# Express and DirectX 6 or 7 (whichever one came out in 2006) Or 3.0 with game programming for MS Zune edition. To the OT; After reading the replies so far, if you are still up to create "AAA" game and know the programming well in relates to…