I've made this character for my upcoming CGI short film. She is rigged and animated, ready for production. The design is based on concept art by Johnson Ting. You can check it out at ArtStation Critique is welcomed! Thanks for taking a look.
As some of you may have heard (HAHAHAHA) Transformers movie is coming out 7/4/7. it looks gorgeous. as a 3d animator in training, I need to know who did the CGI for the movie? The production company name. pleeeease help haha.
Not a huge fan of the carol/morgan arc but I liked the episode, had some needed levity after that premiere. Ezekiel seems like a cool character. The tiger looked pretty decent for being a CGI/puppet composite.
I do CGI rendering now but UE4 introduced me to the metal workflow. I haven't run into the artifact problems despite using same workflow. I wonder if it's just a current limitation of real time rendering?
Bertie wins "PETA’s Innovation in Film Award" final-year project by Zak Boxall and Chris Turner’s http://www.peta.org.uk/blog/cgi-elephant-shows-unnecessary-exploit-real-animals-films/ https://vimeo.com/168253503
Hello, My wife just found out that she won´t be getting any scholarship for 2007, and since I´m a friendly husband (unfortunately not a rich one), I´m going to try to help her in any way I can. I figured a good way would be to combine helping her with giving back to the community I´ve been helped by so many times in the…
Some of the best CGI work I've seen, movie or game. Slick as hell, and full of style. I hope George Lucas is sat at home on his pot of gold taking notes, because if not... He better had be.
I'm sure that someone here knows what to do but it sounds like you need immediate help and maybe these people can get you there first. My friends at Netwerkin.com http://www.netwerkin.com/cgi-bin/ultimatebb.cgi?
Hi world, this is my Yakuza artwork, which I developed during my participation in the ArtStation challenge "Neo Tokyo: Exponential Reality" in the Film/VFX Character Art category (rendered). This experience was incredibly exciting and allowed me to navigate the entire 3D pipeline, from likeness sculpting, modeling, and…
Relentless Software is growing. While we continue to work on Buzz! we also have several new projects in development and so we are looking for an experienced CG Supervisor to join our team working on our high profile, next generation, first party Sony titles. This is a key role for us as it will require you to work directly…