So basically I am looking for a tool with some easy to use box modeling, which I'd then use mostly for paintovers in PS or some light sculpting. I've had some experience with 3dsmax and maya in the past, but those tools are far too expensive (and too much!) for what I plan to use them for. Suggestions?
Greetings! I have been assigned to a VR project that is going to have highly optimized breakable houses, and I'm really having trouble finding a good tool for this. Currently, I'm doing this entirely manually by creating boolean after boolean, and it's the slowest process in the world, plus stray vertices in Maya are…
It might be easier to think of it in terms of categorizing the tools and then making a hierarchy of those lists. Sculpting: -Zbrush -Mudbox etc etc SubD: -Max -Maya -Modo etc etc Texturing: -Photoshop Generic Texturing: -Substance -Ddo -lol joking Texture Supplementary tools: -NDo -DDo -Substance -Crazybump etc etc Baking…
You need to constrain movement to the Y axis only, but, as you've found out, the behavior of the move gizmo becomes unpredictable when you have snapping on. You need to enable axis constraints. Right-click on an empty area of the top toolbar and choose Axis Constraints. This should come up: The rightmost button (Enable…
Anyone have a sweet pinch brush setting they wouldn't mind sharing that would make the Zbrush pinch tool work like the Mudbox pinch? I snagged some brushes from Brian Silvia to make the brushes more like Mudbox and now I'm trying to fix the pinch tool. Any help in this matter is greatly appreciated. Thanks! B
Rockstar North is currently seeking a highly talented Tools Programmer. The role will involve developing and maintaining all aspects of the export pipeline across multiple projects and platforms. Responsibilities * Familiarity with at least one next gen art pipeline. * Familiarity with at least one dcc package. * Strong…
I figured out how to assign Ctrl+S to Tool - Save as, but I don't see just Save. Document has Save, but Files and Tools only have "Save as", which is annoying to confirm overwrite each time.
I was wondering how you assign tools from the uv ediitor to a shelf. (like modify flip) When in ctrl shift click on them nothing happens. While it works with other tools like mesh smooth as example.
Not to sound rude towards your decisions or the Technical Director there: Why? The TD in some form or another is making sure your production staff's life is easy. That the tools work as they should and that he can champion any issue that may arise. Integrating any tool in to any pipeline will never be 'easy', or a breeze,…
Hey not sure if this has come up but anyway I am trying to use the crease tool in maya but when ever I mirror the geometry the other side loses the crease. So only one side has a crease. Is ther a easy and quick way so i can mirror it across or do i have to do it last? Also can I man a preset to the crease tool so I dont…