I feel that is looking better, I would look at your bank of images and pic a few that you feel best represent the scene and really study them....bring them into photoshop and color pick the contrasting colors then do a paint over of your scene and play with areas of light and dark that will really help you figure out a…
Hey, interested in comissioning someone to sculpt a 3d head for me; the head I'm looking to have created is a stylized 3D comic head to be used on a 1/6 figure. Not looking for the rest of the body to be sculpted, only the head! PM me if you're interested, I'm open to all offers. Thanks!!
Hey, I am trying to make a handheld game console using raspberry pi 4 and I've done the software and hardware part (a lot of soldering and sweat) and now I am stuck on 3D printing my case. I found this case right here that I like: https://www.thingiverse.com/thing:2248709 , the only problem is that I am using a more…
a very refreshing read, im getting more and more interested in attempting to do a 3D print on a model myself. I was wondering, once you've recieved your print, do you need to do any sort of treatment on it like sandpapering out artifacts and/or any sort of touch up work at all? If you would want to do some painting on your…
Hey hey I recently made this Sugar Potter. It's inspired by the book from monster from Harry Potter. I thought I would share my process with you. If you click the image below, you will find yourself watching a 10x time-lapse of me modeling and coloring the sugar holder. Feedback is welcome as always :)
What's the best way to blend seams in textures and is there a tutorial out there you can point me to? I have access to BodyPaint, Photoshop, and ZBrush only. The only tutorial I have for BodyPaint doesn't cover projection painting using actual photos which is what I'm using. Help would be nice.
Ive been working on this model on my spare time, i hope to have it ready in 1 month tops. 2 weeks so far, how is it looking and what can i improve? i would greatly apreciate any and all feedback.
Most handpainted assets assume a point or direction light that comes from directly above, or "high noon" in terms of sun position. Handpainting assets is more or less just learning how to paint well. If you learn how to paint, you'll learn how to handpaint 3D models.
ill point you towards the example I put in this thread. . Same basic problem. https://polycount.com/discussion/235311/how-can-i-achieve-this-faded-concrete-paint-effect-with-vertex-blending#latest