Been awhile! Here's a personal fan art I have recently finished of Garona Halforcen from Warcraft. Envisioned her as a fighting game character in Fighters of the Storm, a parody arcade game inside Overwatch's Hanamura stage. Big thanks to @YBourykina for her critiques on the high poly sculpt. High Res and Marmoset…
Holy crap, you guys are so good! I really feel like I shouldn't be posting here but here we go anyway... could use some critiques anyhow. PM me if you have critiques or criticisms :) Steampunk style (not actually steam powered) air bike thing wip. Just trying to get a good composition down in the design. UVs and textures…
Hey guys! I wanna share my latest WIP with you. The Gumball Machine is a personal project based on a James Gurney Painting. This is a texturing/look dev test for the final scene. I've been always amazed by Mr. Gurney's paintings and one day when I was going through his amazing book Color and Light I saw this painting and I…
obligatory "so much great work in here, guys!" but really though. LOVE that shark @CaptCanuck @Denicon KILLER azmodan!!! sooooo nicely done. oooh @AntonioNeves I almost didn't see yours! once again, LOVE your texture work. that paintover you did for me a couple months ago helped me SO much btw, just wanted to thank you…
Hello :) Made a node to composite all baked maps to get an handpainted base to paint over, avoid the hassle of Photoshop ! It saves time, lets you iteraste faster and you don't have to worry if you rebake a lot ( Like I do ). It's also usefull for projects ( Like in UE4 ), when you want to have a clean base setup before…
Hello :) It's my first time posting under this thread, I thought that I would introduce myself, I am a full time student and I started Freelancing not to long ago. I try and post updates on projects that I am currently working on twice a week, on polycount, cg talk and facebook :) Links bellow.It's been a busy week these…
Nice stuff here as always! Some random, hopefully helpful critics! demigodssw > the texture itself is nice I think, although the red stripes are too blurry in my opinion. What bugs me in the other hand is the blobby aspect of the concrete. I'm sure such concrete barrier, as damaged and worn as they could be, should still…
Second recent attempt at making a boulder/rock, because I've always sucked at it and made something really blobby. Just now starting to get the hang of zbrush enough to feel pretty comfortable/confident with it. This is really wip, a lot of the cracks don't line up and I need to add more. Right now I've gone a little too…
Cremuss said:Nice stuff here as always! Some random, hopefully helpful critics! demigodssw > the texture itself is nice I think, although the red stripes are too blurry in my opinion. What bugs me in the other hand is the blobby aspect of the concrete. I'm sure such concrete barrier, as damaged and worn as they could be,…