Figured I should probably mention why I created the post. I saw a comment that claimed Photoshop was still the core texturing app at most studios, I felt like Substance has really taken over that role for most artists (at least personally), but wanted to see if the numbers actually backed that assumption up. Can't really…
It really depends. If you're in a smaller studio, you may often be tasked with side jobs to keep the business afloat. Studios typically have a high burn rate, how much money they churn through in costs from month to month. Sustaining those costs can be difficult. You have to keep the work coming in. The most variety I've…
Thank you for the replys. I realize most studios are either looking for character or environmental but I am capable of producing both I believe and will be applying for jobs for one or the other depending on the studio and the current job postings. Personally I enjoy creating both and in both cases you are looking at forms…
https://www.youtube.com/watch?v=xOftfx05l14&t=43s No need to manually export OBJs, just use the official Blender Bridge which even has live linking. Inside Blender you can use Refaceting (auto triangulate//N-Gon). https://doc.plasticity.xyz/blender/install-blender-addon Since 1.3, both Indie as well as Studio have the…
📌 Project: Everphobia (Survival Horror Game in Unreal Engine 5) 🎮 Studio: Astral Arts Games 💰 Compensation: Revenue Share 🌍 Location: Remote About the Game Everphobia is a short horror game set in a dark, mysterious environment where players must survive using stealth, resourcefulness, and courage. We are looking to expand…
Wow where to begin... there is so much to cover its hard getting a post started. There is a lot to learn and quite a few areas to focus on. You listed off a barrage of things that each take years to master so you need to narrow your scope a bit. I think its best if beginners sample a little bit of everything and see what…
This is my next project. I chose this to challenge myself because it includes both organics and hard surface modeling. I'm also going to challenge myself to hand paint the textures. This concept is from Trion Worlds RIFT and I aim to get my art to that level. Do many studios use Zbrush or sculpting software or are studios…
@sacboi I didn't notice that the tyres are reversed, I haven't studied the designs of tyres and how they work yet, but will surely look into it. Thank you
Cryptic Studios is currently seeking a full-time Graphic Designer. The graphic designer will be responsible for creating stunning visuals for Cryptic Studios' web sites and corporate communications. We are continually pushing the envelope with our games, and our web products must be innovative and creative as well. The…
NOTE - DO NOT CONTACT ME [FERG] DIRECTLY ABOUT THIS POSITION, PLEASE USE THE jobs@ibasestudios.com ADDRESS iBase Studios -- Seattle, Washington, United States Position: Character Artist Job Type: Full-Time or Contract Company Description iBase Studios is an established independent studio near Seattle, Washington. We…