That does look helpful thanks, I'm definitely going to work on the diffuse some more. That's partly why I posted it because I knew people would point out any issues. I just need to check if the interior is sensitive info, I have permission for the outside but not sure on the inside. This is something I'm aware of too, but…
Thanks for all the positive replies everyone! Yeah the guys at Kalydo were great to work with and they definately took their time and resources to help me out, it was great! Now that I read me post again it almost sounds like a 2-man project. Of course I got some extra help during the entire project that I didn't mention…
I've read about some of the newer methods that don't use canned pre-broke meshes or anims. I have some threads saved at work, will break them out when I get in. IIRC the basic idea is to subdivide the mesh dynamically, at the contact point. You use an algorithm to determine the shapes of the chunks (max/min sizes, avoiding…
Take a look back at the reference, you can see there are a range of blue lights, mainlty one on the left, one in the middle-leftish and one on the right. Injecting some lights with colour tins will help, at the moment everything full white looks monotonous. Another thing that isn't helping in your scene is the scale of it.…
Learn to program, I don't wanna sound like a dick but no-one else is saying it so I will. You're having way too many problems with way too basic of a script and you seem to be blindly doing what we say rather than understanding what we're telling you. So sit yourself down, and learn to program. If you're doing this to…
@Rens: Rens! awesome to hear from you! it seems that it has been far too long pal! @Firebert: yeah its slick and totally free. when threewave shut down like 3 other uys used it as thier quick set up portfolio sites. it's not too bad ;D. thanks for the comments on the chicks! i still need a lot of work. @InProgress: do…
No, the scale of 0 to 255 is not interpreted as linear to the DISPLAY. It is interpreted agnostic internally. So when you have two layers, and you multiply them, so for example, red and grey: Red = (R=1.0 G=0 B=0)Grey = (R=0.5 G=0.5 B=0.5)R = 1.0 * 0.5 = 0.5G = 0.0 * 0.5 = 0.0B = 0.0 * 0.5 = 0.0Red*Grey = (R= 0.5 G=0.0…
I would say your Cambodian scene has the most potential but still could be improved. Your stone texture on the pillars and just above them are more towards the quality you want to be aiming for. Your floor texture looks a little shiny in some shots but looks like a fairly solid floor slab texture I would make just adjust…
Wow guys thanks, the maxOps.CloneNodes function was what I was looking for. @SyncViewS, thanks for the function, unfortunately for what I'm applying the functionality to it isn't really what I need. But seeing how to structure the resulting array and all that was a big help. I'm writing a script which takes in all the…
ALL POSITIONS FILLED! It's been a long arduous journey, but we're finally at a point where we have all our bases covered and all our effort is now focused on Kickstarter preparations. We are still always interested in connecting with talented people, but we unfortunately just don't have the time right now to consider…