Feature request for colored Specular PBR workflow as alternative to the metalness workflow: Metalness workflow is Binairy and dus not support subtle blending of metalic and non-metalic surfaces without creating artifacts and white fringes.
I'd suggest trying to get a good clean looking model before adding dirt, scratches, wear, and damage to it. Treating different materials and surfaces differently goes a long way, and having some logic to the layers of details you're building up on the model.
Be careful with the wear if the scene is actually set in the 50s, as objects from the time period wouldn't be as worn as we see them today. Also be aware of manufacturing techniques of the time. For example, they didn't have laser etching and probably not those fonts on the name plate and lighter. But they did have photo…
Day 2 Ok now i need to do something i've never done, sculpting. I'm more of a hard surface guy (because i'm an hard man). And so i start with the platypus plushy. This is the REF. And this is the result. I'll spare you the first attemps, they were so ugly that, for a moment, i though i had lost my record as ugliest thing…
Hey everyone and welcome to the 78th Bi-Monthly Environment Art Challenge for the months of May and June! This challenge is a way for real-time 3D artists to test their skills and create a piece of work based on concepts provided. It's open to those of all skill levels and we do our best to provide meaningful feedback…