Hello everyone! I'm a bit ashamed I didn't join here much earlier. =) My name is Ondrej Malota, and I work as an environment modeler creating highly optimized architectural 3D assets for American Truck Simulator.
Before that, I built for 5 years anatomical 3D assets for Human Anatomy VR and recently a few digital sculpts…
Hi, I'm a 3D character and asset artist. My strengths are modeling, texturing, and rigging. Portfolio - Here For your game or visual media project contact me at: e-mail - brow301@gmail.com
I have a project to create a self portrait so I'll be uploading progress shots as I go. Feedback very welcome as It's the first time I've done any sort of human sculpting :)
I was wondering if there was any legal problems with taking someone's concept art like Dylan Cole or Feng Zhu and modeling it and putting it in my portfolio? I'm not planning on making any money off it.
Hey my names Mat I Specialize in 3D modeling and texturing. Looking to grow as an artist and take on any opportunity that's is presented to me. Check out my portfolio website: www.mathewgervais3d.com
My name is Bob Kehl and I am a freelance illustrator, please take a look at my portfolio and let me know if you are interested. email: Bobkehls@gmail.com portfolio: www.bobkehl.com
hello everyone looking for some critiques on this to help further improve my skills in hand painting textures. Also i'm new to this so i'm not sure on how to make the image bigger.