solid advice there. you can ask on here as well of course. eg. if you want to make the tree look like a tree, pop a post up here saying 'here's my tree, i want it to look like this tree (add a picture) but i dont know how to make that' and someone will help. It's much easier for the other users to help with specific…
If you are really set on becoming 3D generalist, just a heads up, it's going to be a long hard road. Right now your reel has a 'Jack of all trades master of none' kind of feel to it. Most of us pick one or maybe two specialties, and devote ourselves to it. There is a saying that it takes 10,000 hours of practice to become…
@Onizuka, Thanks! Much appreciated. Well, i already post free substances on my blog periodically, with commented graphs. There isnt much more i can do for free, since it comes out of my own tine. I do offer training on my website (for a fee). Normally that would take place via skype/screenshare so its easy to follow :) .…
First of all, I'd recommend hosting your images somewhere like imgur.com so you can post them directly in the thread. It will also be easier to see errors in your geometry if you post viewport screenshots with a dark diffuse and some specularity. Physical sun and sky renders look nice, but can hide mask issues in the…
The leg was the only bit id done so far, as far as materials were concerned and even then its a 1st attempt. So it will most likely be refined as I go. [ame] http://www.youtube.com/watch?v=eovvyb5FEyY[/ame] Thats a quick spin round of one of the legs tho, so you can see materials. I was just posting up here with a WIP to…
Hey everyone! I haven't posted in a while. I have been very busy, but that's a rather tired excuse. I will be starting to post more often on my projects. Anyways, I have updates! I have finished the head, and have started on blocking out the clothing. I am modeling the clothes in Maya, and some of it needs to be redone due…
Aight.. well finally i've updated my site. I also updated the main post on this thread for anybody new to the post. You may easily download zPipemaker now and purchase the advanced version as well. http://chriszuko.com/zpipemaker.html is the link to the new site page. If you see grammar errors, spelling errors, etc...…
totally disagree... getting to know people and networking is one of the main reasons i post here. most of my facebook friends came from polycount, i've met a bunch of polycounters in person. in fact, my closest friends here IRL came from polycount. almost every job or job interview i've had in this industry came about…
I got this guy posted on game artisans too but folks there haven't said much either... my creature not gettin' any lovin'? I'm assuming it's either so awesome that people are speechless or it's so bad that people don't give a crap about it :) But seriously, any thoughts on this guy? I did a bit more Zbrush on him just now…
Hi, welcome to polycount! I'm not sure if what you posted is really enough to critique or help you move on. I honestly think one of the most essential skills for creating 3D art is observation. Id suggest undertaking a new project wherein you grab yourself some nice reference of an object and model it as best you can…