hi guys i am wondering if it exits any tutorials about character modeling for 3dmax would really appreciate if someone could lend me a name on some tutorials :)
That makes sense! But that makes me also wonder why the ID techs decided to go for an 'alternate' (lets call it this way) nmap read/generation by default, while the 'classic' nmaps we see generated everywhere else work quite well already? Or maybe the cmd line I used was not the actual one used by ID, don't know, I just…
hey polycount, for a class i have to make a 3d scale model. i was thinking the barj al arab. im having trouble choosing the right building material. any ideas?:)
posting here for the first time in a long time just a simple character for a possible rts/towerdefense game any c&C will be appreciated. concept, model and texture all done by me.
Hey friends, first time posting on here and was just curious if I could get some input on a star fighter model I'm currently working on. Thank you and cheers. Devan
I am planning to design and manufacture keycaps; but I have not much of skills in terms of making organic shapes here is what the job needed: - Cuteness is the no.1 priority - a 3d model of deformed rabbit in specific dimension, fur required, no texture required - 3d Printing friendly, cad friendly model (lower amount of…
Hello Polycount community! This is my very first polycount topic and coincidentally my first finished 3D artwork. I uploaded it on ArtStation here: https://www.artstation.com/artwork/Ov5XY8 I modeled everything in Blender: highpoly, lowpoly; then I baked normal maps, ao and curvature in Marmoset Toolbag 4; textured…