Looking really good, but take another look how the concept's legs and wrists. Your silhouette is off at the legs, the concept is much slimmer, and the wrists are much more angular. Also could we get a side view of the legs, since the concept has a pretty cool silhouette for it
This is what the concept looks like: Here is a link to a Pinterest board of the references that I am using so far: https://www.pinterest.com/zach9313/windmill-concept-piece-reference/ Along with the concept I have collected other variuos kinds of things that could be useful for the creation of this piece.
Hearthstone I was fortunate to have the opportunity to do a concept for a Hearthstone card back for the release of Legacy of the Void. The Hearthstone team then used the concept to create something better than I could have imagined. (Above) My Concept (Below) Final image created by the Hearthstone Team.
They draw out a concept using their imagination and the game design (unless there's a dedicated concept artist and he can produce all the concepts needed). Then they proceed to model it. All pros worth their salt have drawing skills, learning how to draw will aid you in making 3d art.
Make sure to follow the concept close. Some of your shapes are very rigid compared to the concepts. It's still early so I'm sure that will change. Just make sure to pay attention to the concept close. Skottie Young is one of my art heroes please do this justice!
Hey Guys, well, I decided since Im on the last steps of my Rhino berserker, I would try to get another concept out of my head. This is an Anga swordsman. I do believe "Anga" is Samoan for shark, so I thought it would be a cool name for my Shark Race. Here is the concept and the Model. There are a few design differences in…
so I saw this concept on the Concept art for 3D Artists thread and I decided to give it a go! This was the initial concept This is what I ended up with. It still needs a little bit more work, especially the wraps where the handle is but it's at a stage where I'm happy to post it. For any of you who want the shader…
I've had the concept on HDD for a year. Always wanted to make a model for it, but never got started. Anyway, made a quick mesh today. Hopefully I can do a highres in mudbox for normal maps, but my laptops b*tch slapping me x). First pic. Concept&mesh. :edit- The concept is "surprice" a blade forged cold. As the blade gets…
I'm working on some HotS style fanart, based on a concept by David Harrington. Technically not HotS, but I really like the concept so I'm going for it. I'm getting the base sculpt and proportions in before I start rendering out the materials, then it's retopo time baby! Concept: WIP Render, Base sculpt. Up next: Materials…
Spotted a concept on here that I really liked by the very talented fightpunch who has kindly given permission for me to try making it in 3D. If you're not already familiar with his work, check out fightpunch's great concept's here Concept: And my first efforts at roughing him out this afternoon (teeth are just modified…