I like how you have a bit of an old west flair to him, considering he's a marshall. Also it seems like the armor ranges are pretty cool. If I were you I'd stray from the star-trek look of the shirt in 1 and 2. My personal favorite is 3 because it looks like he's got some interesting thigh-holsters for pistols and he just…
Okay, So when somebody reaches a "skill plateau" I assume that they have exhausted all creative, skill base, and technical know how they have. Sort of painting themselves into a corner because they have reached a certain peek of self awareness and are hungry for new ideas to balance themselves back out. So taking a quick…
Actually it was considered to be one of the worst, because it was too ambitious and a lot of content got cut to make a pre-set release date. Ultima IX suffered a similar fate. The one most people and fans consider to be the best is Ultima VII. That's where NPCs had daily schedules, opening their shop and baking bread and…
Thank you! I should have been more specific! I think, at least as of now, that modeling those gun ports and various other things shouldn't be too hard (knocks on wood*). If I create floating pieces of geo for say, the front and side armor plates, then I suppose I would have the option of creating floating geos for the…
Hello bundle Jumper. I should have did this but you don't have to make my beginner learning mistakes. Now if I was learning for the first time I would make small achievement goals, so say you want to mimic a texture such as metal or leather or anything along these lines. Make a small project even a simple plane panel or…
Do you even use the outliner? - Yes, all the time. Describe for me what you think the outliner was design to do - Exactly what it looks to do. Provide a list of everything in the scene so you can quickly select it. What is it's greatest strength? - Just being there. What is it's greatest weakness? - Needs more filters.…
Don't post in his thread if you're just going to make fun of him... that doesn't really accomplish anything. Maus - your concept is actually pretty well done. Your model seems to stray from it a bit... took a wrong turn and ended up in straight-up furry porn instead of the more acceptable animal warrior. A lot of that has…
base male for the game, and a couple questions. I would like to use this base male model for every male human in the game, and maybe a couple monsters. Will i be able to: a) tweak verts and the textures butmaintain the same rig/weights so i can use the same animation? b) add armor and accessories by dropping floating…
I'm making a model of an Elite from Halo, and it needs Retopo now. I manually retopo a LOT, but its still a pain for me. I'm asking your guys' input on how you might go about it consistently and efficiently. The model has many parts, and will still have up to ~40k of detail in the low poly. Many parts are…
Heya, Set the horse aside for a bit to work on doing a few human models. It's been remarked that there is a glaring lack of them on my site which needs to be adressed . This is the first throw. Presently at 2030 poly's. Took about a day's work to get to this point. For the time being she's still pretty generic but I wanted…