Westwood was a studio that made blockbuster hits. EA bought them and they started releasing a string of lackluster-to-bullshit titles, like Renegade. Finnally EA dissolved the studio and absorbed what was left of westwood and started making LOTR's RTS's. I played one of them. It wasn't all that hot. EA has it's balls in 3…
....there's no harm in having a textured model animated in there, as long as the texture doesn't detract from the animation ( ie: its not horrendous )... Rigging depends on the studio. I've been at studios where the animators rigged, and also been at studios where character artists rigged. Unless you've built a pretty neat…
Hey i'm Jake and i live in the UK, Newcastle Upon Tyne. I'm an experienced artist with over 7 years working with studios in the UK, Europe, America and Canada. Previously at: * ZA/UM studios * Airship Interactive * Double Eleven * BKOM Studios Skill and services include: * Sculpting * Retopology * Modelling * Texturing *…
Not skipping a beat, Autodesk has announced their latest version of 3D Studio Max - 2013. Take a look after the jump for new features and updates to 3D Studio Max.Autodesk has done the imaginable and released another annual iteration of 3D Studio Max for the masses. Here are a few of the newly released features: *…
Hey all!! So ive decided that for THIS thread Im going to do the bottom left illustration. So its Ziggs, looking for a new bomb he created.... which happens to be lit. I have been working on the environment he will be in: his study at the Yordle Acadamy, since according to his Bio, he became Dean of Explosives. I wanted to…
i can see a real difference in your technique, good job on the improvements.the second image almost got it right, but it's missing a few things. there is a sort of lack of organic feel, and a hand-painting look has to feel imperfect. it feels as if there's too much white that has been added for highlights. perhaps try…
I went to university beause my hunger of learning was not (is still not) satisfied. Back then I had the choise of getting a job and do medicore stuff - or try hard and get at a good uni. I spent 1/2 preparing my portfolio for the uni and made it through the entrance test. Now where my last semester is about to start I can…
I think one of the biggest keys to hand painting textures is painting the highlights and shadows. I really think that it's vital to learn how to do that. If you use Photoshop, then either A) use the dodge and burn tools, which are very powerful for painting highlights and shadows, or B) create a layer (named" shadows")…
You can get pretty close, eye level and a few inches from it in engine. It's for my own portfolio but targeteted at AAA game studios, so trying to match their quality and workflow as close as I can. Do you mean composite an albedo trim sheet? Would do you for example 1 blank button and then an alpha plane to place text,…