Great stuff Andre. I've been a huge fan of your work and it looks great in this layout. I'm not sure what reasons you had for laying out your various sections in that order but I would perhaps re-order which environments/hi poly work you showcase first. At the moment you enter the page and are greeted with grey renders,…
I imagine the objective of the showcase/advertising projects from Epic Games is to push the extreme, not to create a shipping game. For a UE5 project you can create assets pretty much the same as you would for a UE4 project. For your own projects, I would ensure good performance when creating the content by setting the…
@Eric Chadwick Can we move this to its own category or at least compile into one thread? Clearly im not the only one annoyed at all this beautiful art that has nothing to do with showcase nor critique. Thanks
I literally just got back to my apartment from GDC. I'm already thinking about my trip to TI4. Last year was a blast. I mean, the whole workshop showcase was rather unfortunate for those of use that didn't get to participate, but it wasn't due to any of the workshop pals, and not even something Valve anticipated. Everyone…
Many thanks for the helpfull feedback guys. I have been making some modification after reading it. @chimp the demoreel should be more visible now ;) @chimp and bagelhero, I followed your advices about the thumbnail. I was thinking about it for a few minutes and came to the same conclusion as you. Those thumbnails are weird…
In all fairness, I don't think that my advice is that sketchy. First off, it looks like just a high poly model. Not to discredit Will's work, but I could do that. I might be new to video game art but I am not a stranger to art. I am merely pointing out that he may be showcasing a piece that has been done before. A…
It very much is, this piece for instance by @Icore https://polycount.com/discussion/201001/cat-house-stylized#latest Excellent selection of a really innovative piece! Though I didn't find it from the front page, was just browsing through the 3D Art showcase offering feedback/appreciation. The "cat" aspect was an influence…
Thank you for the link and reply. 1) I do have Unreal Tournament installed, and I have tried creating levels for it, but part of the issue that I have is that I keep drawing a blank when trying to come up with a layout, and I keep fighting myself to commit to a layout. (I find myself reworking it and making no progress) 2)…
Argh I just wrote this huge awesome reply to this fantastic discussion and my brothers laptop decided to forget I was logged in. Awesome. TL;DR: I am extremely lucky to be apart of a community of passionate artists who are willing to throw their 2 cents on the table and discuss such niche topics as community involvement.…
Great topic, seems logical. Would you say this correct? To
help summarise this post, if there is no need for a
movie i.e. something does not move or animate stay clear of making a
Showreel. As for Websites make sure Art Station is
hyperlinked from your webpage (if you need a personal website that is), i.e. you have more…