that is just the nature of projection painting. you just need to paint carefully while using the projection tool. you only want to paint on faces that are relatively facing straight to the camera. paint small areas at a time, rotate your view and paint again.
Hello, "add color paint layer" adds a new paint layer but after that it just kind of freezes the 3D view. I can still use the GUI and Photoshop is still working fine. But no more camera controls in 3DO and no painting, why? I´m using a decent desktop machine with i5 and GTX 460 EDIT: the camera controls are working now.…
you aint lying :) my only excuse is most of these characters stay separate meshes: arms separate from body, legs separate, etc etc. same goes for those painted characters. I would honestly not let that BS slide normally.
Polypainting is just that, you apply color (paint) to verts (polys). zBrush uses it as a method of 3D painting. It's pretty cool, but has its limitations. Since it applies color to vertices, you need a whole lot of verts in order to paint anything detailed. This means that you need to paint on a highpoly mesh, which then…
Hi Polycount, This is Einar, a low poly hand painted character project which I started. And I want to share the progress with you guys. I started out with the design of Einar. I didn't fully paint him out, because the main focus of this project will be the model and of course the hand painted textures. With this painting I…
I think the colors are in a good spot! Definitely like the personality of the hand-painted saturated colors are giving the character right now. My only advice was that now you've got the colors in a good spot, really push the contrast between the dark and bright, like in the folds of the pants namely, as that will help…
Hi folks, I was just wondering if anyone had used Photoshop's 3d OBJ paint mode to paint models akin to mudbox. I have watched a couple of videos and think at the very least it could be useful for painting seams but I was interested to see if people have adapted it into their workflow and if there was any tips or practices…
For a quicker result, I just use a round brush with scattering and not so high opacity, and paint in many many layers. Usually I do it in black and white first, so I keep switching between one and another and panting until it looks good enough. Then you can throw a gradient map on top of it for a base color, then start…
Aha cheers Pior. I know what you mean, and you're right, that will help a lot. In relation to the tutorial request though, I wasn't so much looking for a tut on painting as I've done enough (bad and mediocre) hand painting to know that practice makes perfect, I just wasn't sure if there's a trick to painting in the right…
Hi! I do this mostly to chat with Artists and to give back to the community. If you like stylized Artwork, painterly or ZBrush sculpting have a look. Cost is 30$ per hour I don't do hard cutoffs unless there's someone else waiting. Cheers!…