I actually turn to medical references/papers to this. It may sound over the top, but I like hearing scientific explanations how the human body works. Although I might not be alone. When Disney was animating Tarzan, they consulted with physicians to oversea development of what his muscles should look like.
Spector is working at Junction Point on Epic Mickey for Disney. I bought the first Deus Ex recently. Turning off my second core with "set affinity" and switching off detail textures so eveything didin't turn green at a certain distance was all it took to get the game run perfectly.
Great work man, mind if I ask where you go to school? I'm attending one that doesn't teach modelling like this at all. It's all pixar/disney-esque shorts that the school creates... I learn most of my workflow online, but I do enjoy the schooling for the connections and people!
http://kotaku.com/disney-shuts-down-lucasarts-468473749 No more action here... Some 150 people were laid off, and both of the studio's current projects--Star Wars: First Assault and Star Wars 1313--were cancelled. I hope this means that they are looking for quality games... but who knows.
lots of traditional and digital painting tutorials on youtube. Lots. I like the tutorials from Aaron Blaise a lot. He was an illustrator/animator for many of the classic disney films. Even though I am not doing stylized textures I watch his content a lot just to soak in the art fundamentals.
"Hi, Ewe Bowl here, I was wondering if I could buy the rites to your movie and then use artistic license to make it not your movie but a horrible abomination of the original movie with actors from the disney channel and cameros." "Right, so it's a deal then!" PS we will now refer to him as Bumble-Bowl.
Hi, I m trying to create augmented reality based coloring book. Following Disney paper: Live-Texturing-of-Augmented-Reality-Characters-from-Colored-Drawings-Paper Now tell me how can i make UV lookup map in any 3d tool like Maya, 3dsMax, Houdini, etc. ??
Hi everyone i cant seem to find any tutorials on disney/pixar/blue studios-esque rendering and shading for 3D characters, i have the documentation on V-ray but i cant seem to get everything i need to get the finish i want, do you guys have any recommendation? many thanks in advance.
Hey all, thought it was about time I started posting stuff on here. Here are a few of my most recent pieces, all comments and critique are most welcome. "I'm fluffy" Disney's Stitch - Fan Art Chubby Joe - Apologies to anyone named Joe ^^ Nature Elemental Nature Elemental - ZBrush Sculpt Concept by H
Hey everyone! I completed this UE4 project to learn some post processing and material editor) For the progress in general and on fire, check out Polycount thread: https://polycount.com/discussion/218966/wip-disney-hades-stylized-character-in-ue4#latest for more picks (and an old meme)…