Vray is full-fledget production renderer with deep 3ds Max integration while Octane is mostly a toy. That's why a price difference. Actually, Vray comes with GPU engine Vray RT which is somewhat similar to Octane. If you use Maya/XSI you may consider Redshift (also a GPU render), it costs 500$ but it's a lot better (great…
Glad to hear you're having fun. I'm really curious about the game Knack. It was one of the only announced PS4 exclusives I really wanted to try but it got really low reviews. My first guess would be that MS bribed reviewers to purposely give a biased review (they did this with TLOU if I recall correctly). Anybody here have…
Mr Turnip, does the 5 years code then 5 years artist mean that you havent been working as coder since 2003? Cause you might be a bit biased about approaching things a bit "too low-level". Java & C# do have their place, just as scripting languages nowadays. Yes if you want the "hardcore details" on the perfromance critical…
I really appreciate the feedback guys. I've always enjoyed creating environments more than characters in the past. As you can probably tell, most of the stuff in my portfolio was part of a project for school. Over the past few weeks of browsing these forums I've come to really take to heart what folks are saying. Most art…
Hello everyone, 2020 is ending, and I felt it’s time for some self reflection and analysis, but also accepting critics to move on and fix what needs to be fixed. ive been working as a Free lance artist for almost three years now, and it can be isolating and it’s easy to have a biased POV on your own work. that’s why I’m…
Hello Polycount! Full disclosure, I'm an intern at Goo Technologies so this post will be biased. It's not my intention to make an ad out of this though, just thought I would inform everyone! Copy paste from the press release: "Goo Create empowers people to create interactive, rich web graphics with unprecedented smoothness…
Hi guys, a little info based on my biased self playing it :P The handling has changed a lot since last years show floor builds. It's now in that sweet spot place where you can get into quickly but as you get your hands on more powerful cars it requires greater precision and restraint on the accelerator / brakes. I've been…
Spare yourself the misery and discontinue learning Maya. I had to work with it for 2 months (2010) after 6+ years with 3DS Max. Maya's poly modeling workflow is completely garbage, and i'm not biased because I've experienced the alternative. I can give a 2 page long list of things that max does better than maya in terms of…
Hey hi. I'm Sami from HireGamePros.com. I totally agree with this article and the replies that finding freelance clients is tough in the Games Industry. And that is why we've made HireGamePros starting this year, have had 200+ artists sign up since August and have clients interested in hiring artists through us. But well,…
This only works if the mesh in question is so close to exactly what you need that it requires little or no modification. Otherwise your artist ends up having to spend time "fixing" it which can often be as much time as making it from scratch in the first place. Not to mention trying to match said asset to the art style of…