hahaha I wish. Gotta buy myself an ipod touch to test the games. Yeah 3 people is a very small company but its only just started so we could be up to 6 in 6 months, who knows. Thanks for all the great wishes PC :)
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I just want to ask why dDo legacy have max limit for 6 custom layer textures per material group? Is there any way to use more than 6? I would like to move on to this software which is cool, but this limit is annoying for me. @edit Come on ... anyone?
Im sculpting on a cylindrical object and have 6 points of radial symetry trying to sculpt 6 points of an identical design, which is awsome, exept when I push, the point opposite of it pulls etc. I know theres proboly a modifier to solve this. Any help would be apreciated! thanks!
Does anybody know if there's a plugin or routine that allows you to render a skybox (6 images: top,bottom, left,right,front,back) from a Max scene. This scene has a camera going through scenery and I want to have a set of 6 skybox images for every frame of the scene's animation.
Got a bit annoyed that it took so long to access custom Axis Orientation so I made this quick quick script to add to a hotbox to reactivate custom axis. manipScaleContext -e -mode 6 Scale; manipMoveContext -e -mode 6 Move; manipRotateContext -e -mode 3 Rotate;
something that highlights non manifold mesh errors. verts/faces/edges occupying the same space. Also polygons adjacent to each other with opposing normals. (this may not be a problem in newer version of Maya) might be nice to highlight 6 pronged stars also. 6 edges merging at 1 point
Heh, nice one Eraserhead. I kinda liked the old method better, but I think they should have lowered the requirements even more, like get the unlocks for 2/4/6 achievements. Getting 6 achievements for a class is usually quite easy, and happens during normal play.
int $apple = "bbox" is technically trying to assign a string to the variable. You're not actually assigning the bbox (which by the way will return 6 floats) to that variable. 6 floats ? I know, no one uses MEL, well, maybe not no one, before I move to python I want to learn some MEL !
vas: Yea lets get there around 6-6:30 because around that time that place starts getting slammed and we can hold the fort down I talked to ross said he might not come :\ also incase any of you bums get lost 954-802-1179