Toggle navigation
Polycount
News
Forums
Patreon
Challenges
The BRAWL² Tournament Challenge!
Bi-Monthly Environment Art Challenge
Wiki
Moar
Recent
Activity
Badges
Drafts
Store
Help
Sign In
·
Register
Author:
AtomicArmy
Home
›
Search
Title
Author
Forum
(All)
3D & 2D Videogame Art
3D Art Showcase & Critiques
2D Art Showcase & Critiques
Animation Showcase & Critiques
Digital Sketchbooks
Featured Artwork
Brawl2 Tournament
vanilla-testing
Technical Forums
Technical Talk
Adobe Substance
Coding, Scripting, Shaders
Marmoset
Quixel Megascans
Unity
Unreal Engine
General Forums
General Discussion
Career & Education
Polyfraggers
The Q-Branch Quote game!
Work Opportunities
Artists Looking For Work
Outsource Studios Looking For Work
Freelance Job Postings
Full time/Part time work
Royalties or Post-Launch Compensation Work
Collaboration & Unpaid Work
News
The Polycount Newsfeed
User Generated Content
Counter-Strike: GO
Dota 2
Unity Store
Unreal Marketplace
Archive
Stickies
3Daily 2017
Allegorithmic's the Beast
Allegorithmic's 'the THRONE ROOM'
Arms & Armor, Chivalry: Medieval Workshop
Company of Heroes 2: WAR PAINT contest
CS:GO Weapon Finish Contest
CS:GO Weapon Finish Contest Winners
Enlighten Contest
Game Art Workshops
GDC T-Shirt Contest
Handplane Contest
Hexels Contest Forum
Killing Floor 2 - Guns 'n Gear - CONTEST HAS ENDED
Low Poly Challenge
Petrol/Blood
the Polycount Tower
Reallusion's 3D Character Design Contest 2016
Reallusion Game Character Animation Contest
Riot Art Contest
Riot Art Contest - Animation
Riot Art Contest - Character Art
Riot Art Contest - Environment Art
Riot Art Contest - Illustration
Riot Art Contest - VFX
Riot Creative Contest 2017
Riot Creative Contest 2017 - Animation
Riot Creative Contest 2017 - Character Art
Riot Creative Contest 2017 - Environment Art
Riot Creative Contest 2017 - Illustration
Riot Creative Contest 2017 - Narrative
Riot Creative Contest 2017 - Sound Design
Riot Creative Contest 2017 - VFX
Shapeways Dota 2 3D Printing Contest
Shapeways Dota 2 3D Printing - Sculpture
Shapeways Dota 2 3D Printing - Jewelry
Shapeways Dota 2 3D Printing - Toys
Shapeways Dota 2 3D Printing - Gadgets
Shapeways Dota 2 3D Printing - Cosplay and Props
UT Master Challenge: Concept Art
XMD Contest
Articles
Big News
Interview
News
Pages
Tutorial
Video
Legal
Terms of Service
search subcategories
search archived
Tags
What to search
Topics
Replies
Polls
Date within
1 day
3 days
1 week
2 weeks
1 month
2 months
6 months
1 year
of
Examples: Monday, today, last week, Mar 26, 3/26/04
Search
Search
Re: Starting pay for entry level jobs in the industry?
Reply by
snemmy
·
Jul 2006
·
Home
›
General Discussion
~30k sounds amazing compared to the 9-10k from walmart
3 results
Re: EA Layoffs, hope everyone will find something again
Reply by
Keg
·
Nov 2009
·
Home
›
General Discussion
That sucks, especially with EA announcing they paid $300 million for Playfish
Re: GoZ
Reply by
Rick Stirling
·
Jul 2009
·
Home
›
Technical Talk
The 3.2 update seems much faster than the 3.1 versions.
Re: Your ideal setting for a game
Reply by
rolfness
·
Dec 2004
·
Home
›
General Discussion
Leisure Suit Larry world that or 300 years from now
Re: [UE4] Mount Saint Michael street - Stylized game environment breakdown
Reply by
Nirvis
·
May 2020
·
Home
›
3D Art Showcase & Critiques
Thanks! I've been 2 months working on it, and about 20-30h of per week :)
2 results
Re: What Are You Working On? 2012 Edition
Reply by
AlexCatMasterSupreme
·
Aug 2012
·
Home
›
Stickies
Spent about 300 hours on this, gunna call it done, the displacement came out great.
9 results
Re: [ UE4 ] Italian Coastal Town Street
Reply by
LostLeo77
·
Feb 2015
·
Home
›
3D Art Showcase & Critiques
I'd say to take out some of the smoke from the chimneys. Unless its -30c!
Re: 3D Character artist VS Concept artist -.-
Reply by
Justin Meisse
·
Jul 2009
·
Home
›
General Discussion
make sure said concept is at least 2,000 x 2,000 300 DPI as well
Re: Probably the best 'Lost' theory ever...
Reply by
aesir
·
Nov 2005
·
Home
›
General Discussion
other lost theory: http://www.4815162342.com/forum/viewtopic.php?t=3012
Re: what are the max polycounts for psp?
Reply by
cholden
·
Apr 2006
·
Home
›
General Discussion
20-30k triangles on screen in Daxter. With some of those levels, it's easy to believe that if not more.
>3073 results
1
…
48
49
50
51
52
53
54
…
308