Anyone else checking the page every day to see when applications open? I'm polishing my portfolio and plan on applying for various 3D and 2D positions. Apparently they pay their interns and setup housing for them as well, which I think is absolutely wonderful. If anyone is curious, you can read the University Relations FAQ…
Hello everyone, this is my Comicon 2010 entry. This character is Senile Old Spider-man. Lowpoly was rendered in 3ds Max viewport with Xoliul's viewport shaders. Beauty shot was rendered in Mental Ray. Hope you'll like it =) WIP here: http://www.gameartisans.org/forums/showthread.php?t=16939
Hey, I'm having a problem with Max 2010's Unwrap UVW shortcuts. The move, rotate and scale shortcuts aren't working when I am editing my UVs. It makes it rather annoying having to manually click each option. Anyone know how to help me out? Thanks!
Hello, My Maya student license is now expired, I need to find a new software. I was thinking about Blender, but there are several small issues while doing Game Art (where is Set Normal Angle ?!) and I don't feel comfortable with the soft. Maya is really too expensive. 4000$ for a software with features I'll never use…
We use contractors who do this. We get errors with their files all the time. They use the Color Map node (not supported in 2016). When you use 2017 to "Save As 2016" it doesn't remove or convert it into something 2016 understands. So, the material breaks. We also get a Mass FX version warning, thankfully that's harmless.
I'm pretty sure they're looking for professional work only. "Professional images and animations from any country used in the professional production or advertising of published video games, toy products and entertainment assets between January 1, 2010 and June 30, 2011 are eligible for entry. No student or self-promotional…
I was wondering if anyone has this issue with max 2010 on windows 7. Constantly the UI will disappear and I'll have to move my mouse cursor over the screen to make each individual button show up again. Any insight would be great. I'm running windows 7 on a studio xps 8100 and a radeon 5570 card. I've tried reinstalling max…
Awesome. I've downloaded it and I've been playing with it for a few minutes, but I can't seem to be able to get the Direct X shaders to show up. I'm always working on the 2010 version of 3DSMax and there the Xoliul shader works. Do you guys know how to set it up here or if it's possible to get some sort of real-time shader…
ah.. 8.5.. maybe the best maya version :) using 2009 myself, love it.. tried newer versions such as 2010 and 2011.. my god :| as an answer to your question, no.. theres nothing I've used in any of the versions since 8.5 (2009, same shit? hehe) that made my life easier! more of a pain the bee-hind, definitely!