Technical Artist High profile film studio is looking for several Technical Artists to create FX for a high profile film. Candidates must have at least one film credit and be proficient in Maya or Max as well as Mel or Max script. In addition to those software packages, all qualified candidates must know one of the…
yeah - the sbsar will expose any graph level input parameters in your sbs plus a couple related to output size/pixel aspect ratio. if you want to avoid needing a player/sampler/painter install you can run it through batchtools with a simple script/.bat file or if you need to work at scale it's worth looking at the…
I tried to import my mesh from substance painter to maya but I didn not get it to look right in Arnold. So I decided to start with the basics and follow the Arnold tutorials first. Unfortunately the files provided in the solidangle learning area https://support.solidangle.com/display/AFMUG/Learning+Scenes do not look like…
Hello, I wrote a python program to write a .obj file based on geometry outputted from openCV. If I import it into Blender, it works, but any other program like windows' built in 3d viewer or 3dviewer.net will show it as blank or fail to import it with an error: The model doesn't contain any meshes. The file can be viewed…
Modo has SDK level access via python now right? If so that's great. I'll keep giving it a go. Does someone care to explain the pivot thing then? Because it's downright confusing. I can never get it to behave properly and have no idea where the pivot ACTUALLY is which is important for this robot I'm (trying to) modelling.…
if you like to read technical documents and ebooks, CHMate (windows help file reader) and FastPdf+ are good buys. FastPdf is really fast, especially on older iPads. I got a couple of Maya books as PDFs, which I can read that way. If you want to practice programming, Pythonista gives you a Python interpreter on your iPad.…
I'd agree with Konrad... I was kind of thrown back when you mentioned technical artist but 90% of your work is what prop or environment modeler's would be doing. All of the TD's (Technical Directors and Artists) that I know are fluent in multiple scripting languages.. whether it is python, Mel, Maxscript, C++, or something…
in school how it was taught was too far apart from its possible usages. Yes I learnd a lot of algebra and trig back in high school math, but I had no use for it than so forgot it all. Now most math I do is vector and matrcie math, and I was able to learn it fast since I have a real world use for it, and remember it since…
Hello, My name is Sebastian Wright, and I'm a 3D Technical & Character Animator. I am currently available for freelance work. I have 10 years experience in the video game industry and worked with small and large teams. My service and fees are adjustable to meet your budget and needs. My Portfolio: Technical Animation Reel…
Rockstar North is currently seeking a highly talented Tools Programmer focused on our Asset Pipeline. Responsibilities The role will involve developing and maintaining our game asset pipeline; implementing features, profiling and optimising the current system. Qualifications * Strong C#/WCF skills * Strong C/C++ skills *…