Not the most elegant solution but here is a script in Python that does what you want (not familiar with MEL). Just turn this into a shelf button or the like. It works by checking a stored value done with "optionVar" and if the var is True then runs the mel.eval to turn the object off and vice versa. It's wrapped in a try…
Affinity Photo /designer lacks an ability to work with packed RGBA files .If alpha is zero Affinity opens it as a black hole in RGB channels. Also I miss pattern preview from Photoshop . You can construct the same in Designer using symbols. But it would be a mess of layers . Brushes and layer system are both more advanced…
Hi, My name is Karim Ahmed. I am a 3D Rigging Artist with 9+ years experience in Rigging/Animation/Simulation(Cloth & Hair) for games and also for production. i already helped delivering 4 games as the main lead rigger: 1-Battle Draft (mobile - UE) 2-X8 (VR PS - UE) 3-Newganymede (PC Web3 - UE) 4-Trinity Fusion (PS) and 4…
@throttlekitty I believe the issue you are running into is due to: proc tkPerformCrease() being a local procedure as opposed to a global procedure. On Maya startup and initialization, Maya will parse all scripts located in the environment variable script paths (located via default internal vars and supplemented in your…
It's not actually all that bad, Daaark. If you know someone with an Intel Mac, the SDK is free. Just download it to their system and test there. Or you can grab a Mac Mini, the SDK's hardware requirements are quite light. I have two family members who have intel Macs and their own iPhones. So I would have ample testing…
Main differences between 801 and 901 for game art: * 801 doesn't have Mikktspace built in * 801 has the old viewport with less flexible shaders * 801 has no built-in Mikktspace so you can't bake a Mikktspace tangent normal map in Modo; you have to bake world-space and convert it with xNormal * 801 doesn't include…
@YakZSmelk You mention "hitting a snag with getting a hotkey setup", which seems to suggest that your mode of operation was to look for a given funtion through the hotkey manager (just like how one would do in Max, as the hotkey manager there lists everything that can be hotkeyed). Blender isn't structured the same way. At…
Aclaración: Soy de Argentina, así que estoy usando el traductor de google. Goodnight.
I am a bricklayer who learned to program in python and I am making my first game offline in order to sell it and dedicate myself to the activity that I dreamed of since I was a child.
But for that I need to make a portfolio with several…
We seek the talent of a seasoned and passionate Tools Programmer
for our current AAA F2P project Dreadnought. You will work with an
international team of highly experienced and talented developers that are
passionate about their work. Responsibilities * Design and implementation of a solid and user friendly tool framework…
We seek the talent of a seasoned and passionate Tools Programmer
for our current AAA F2P project Dreadnought. You will work with an
international team of highly experienced and talented developers that are
passionate about their work. Responsibilities * Design and implementation of a solid and user friendly tool framework…