I am an inspiring environment artist that wants to make game assets. I am currently working on this piece since a month ago that will be my first major step. Any advice or critique will be most welcomed.
Hi mates, All tutorials on youtube are using the option "PBR SpecGloss from MetalRough" on the exportation step, but it doesn't exist on this Painter version. What should I do? :'( Thanks in advance.
I used 3ds max and mental ray for this.I'm really trying to improve as I hope to someday work in the game industry.Any suggestions would be great.I don't know what to work on , or what my next step should be.
A character i've been working on in the past few weekends between military duties i've yet to optimize certain parts of it(specifically the hands and back of the head), which is a next step. Would love to hear opinions about it.
Hey guys, I'm going to be remaking Winged Hussar Xin Zhao but as the Chinese splash art. First step is to redraw the splash art concept and get proportions figured out. Thanks for looking :)
Hey all. I'll be doing awesome warrior viking Olaf! Here are my first steps, mood board and block in of anatomy. (Plus a real shitty hat to hide his ever shittier face)
Worked more on the composition and leading lines for this next step. Added a path in the snow and made some rope assets used to assist the main larger ropes connected to the tree. Gameplay-wise it also gives the player a more obvious hint that they can get to the tree through the broken piece of rope on the left. These are…
additionally, almost nothing in your uv sheet is perfectly straight. Anything that's on a slight angle/not pixel straight will have tons of stepping/aliasing in your bakes and textures.
Wow, Thank you all very much for the good advices. I can definitely do something with that. I'm in the process of developing a character with all the steps that are necessary for this. I will then post this on artstation and keep trying my luck. At the same time, I'm thinking about which character I'll continue with.And…
Thank you all for your answers! everything helps a lot, being self-taught I have rely a lot on observation and still haven't figured out many things as for this one at least at this step I'll go with the 2nd version as it seems to be flexible enough, can always keep both and as per okidoki's comment use first one as the…