@musashida: that looks nuts. I'll bookmark the dev's thread and keep an eye on it. I'll have to try and make UVlayout work. I love it but I have a lot of bad luck with it, tends to freeze quite often. I should probably post my errors on their forums.
So these are final shots. Any crits for a young padawan? :V Finshing up my semester and wont have time to revisit it for a few more weeks but i def wanna retexture it so it looks better >____> Quixel crashes have a way of eating your time
Hey, thanks for the Crit PixelPatron! I will def. try that and see how it looks! Here is a test beauty render. I still need him posed with gun, but I wanted to get a better idea what he might look like with some composite passes.
Dear Sir/ Madam: WHO? (am I) WHAT? (your internship means to my LIFE) WHY? (I'm your man) HOW? (I'm gonna rock your world with ma skillz) WHEN? (available for an interview) Best Regards, Killa Artist aka Kumobrush
It is quite brilliant. I thought I was in some sort of wonderful Zdream when I first saw it. It runs as a floater 'kind of' within ZB. Still in beta, but some great features and a bright future/fast update dev process. Free to try with a few limitations.
out of all the amazing games I'm excited that are coming out.. Mass Effect 3, Skyrim, Uncharted 3, Witcher 2, Yakuza of the End, Dead Island, Deus Ex... Not one of those games can match my excitement for Dark Souls. SO STOKED!
Their post has an edit saying this; https://www.unrealengine.com/blog/epic-launches-unreal-dev-grants I gotta say, that's pretty sweet and generous of EPIC. But I think they need to elaborate on what they mean with ""working prototype" stage", else everyone is gonna send in their game.
It's not really an exception : look up diagrams showing the earth distance to the sun, and you'll see how the rays can been considered as parallel. Think of it more like an approximation than an exception. [edit]This one should do the trick : http://joshworth.com/dev/pixelspace/pixelspace_solarsystem.html
in the main screen I spawned a teleporter and it warped me to the 5th cell offices so I decided to try placing a nuke with a time bomb next to it. Unfortunately one of the devs must be overly curious and he activated the nuke before I could get away.
Hi, I think you're looking for this thread, it's a sticky in Technical Talk section: FAQ: How u model dem shapes? Hands-on mini-tuts for mechanical sub-d around page 37: http://www.polycount.com/forum/showthread.php?t=56014&page=37