I'm looking forward to see what Vista has to offer. http://www.winsupersite.com/ should sort out a lot of your queries about it. As to the old adage about available software, thats the reason that we didn't buy a mac about 2 years ago. But when I did buy a mac, I found the ONLY bit of software that I used that was only for…
lol, yeah this gets a bit strange-- Me: fart! God: Colloquial expression. Please elaborate. Me: did I fart? God: I don't think that's possibe. Me: but i have a bumhole God: Where did you get it? it. Me: arent you the creator? God: Yes I am the one and only creator. Me: well, shouldnt you know then? God: Well that's okay. I…
@osama9595 fair enough determining character modelling may not be your thing, afterall anatomy studies can be a daunting exercise for a novice too takle solo. I mean upon reflection on more than one occasion I'd come close to losing my marbles under the table during a 2yr formal fine arts course of study way back in the…
Havn't tried Beta3 yet, but heres an update on beta2 findings : To refer to your query about plugin conflicts, I don't think that could be the case as other then IC I only have TexTools installed on Max2009, With Max9 retaining most of my scripts instead. I did give it a shot with the standard paint tools but didn't run…
I agree with what's been said. Most of that stuff already exists or would be easy enough to script. Here's a very basic texel-density script I've written that someone might want to improve upon. Next step for me is to add a query for the existing texture size, but I suck at scripting so it's progressing very slowly :p…
Good point. I'll add that to the bottom shortly. In the meantime, you can always alter the query string (URL) such that the ...&page="n" parameter is subtracted by one. Super user-friendly, right? Speaking of updates, allow me to transcribe the list of "cool things I'd like to do to the site but need to prioritize": *…
HitPoint is an award-winning game development company located in beautiful Western Massachusetts. We specialize in a wide range of cutting-edge game development genres and platforms including social, mobile and download. HitPoint has ongoing development partnerships with many major publishers including Disney, Popcap/EA,…
Hi fellow artists, I am currently giving a test on a 3d asset creation but I am facing 1 major problem which actually is quite tiny :| I have been onto a "Texel ratio needs to be consistent (256UU = 1024 Pixels). " problem ,which is written there in test pdf,for over 2 exact days now. I used a plugin for uv called textools…
Attachment not found. Hey, I am working on a Unity art package and wanted to share my progress so far with you guys to get some feedback and improve the final product. The asset as you can see is a Mechanoid, I created it in 3D Studio Max then Zbrushed it and used Quixel suite's 'Ddo' and 'Ndo' to texture it using…
Hey guys , I'm a long time lurker of this forum and currently my studio is in need of a 3D Artist and Animator. Let me give you a brief intro about my studio : Method to Madness Studios (of which I am the Co-Founder) has been working on a survival horror project for the past two years. A more apt term for its genre would…