hi guys i've been reading up on this thread on how to get my items inside the dota 2 test build, but for some reason my hero keeps displaying without a weapon in his hand. I've seen that feracon had this problem as well, but I don't know if it got solved, I can't see the solution anywhere. can anyone help me with this? i…
I assume it's still 25% of whatever valve makes from your items, and valve takes 5% of community market sales, so 1.25% of whatever the selling price is, or 0.000375. Or essentially 1 penny for every dollar. Honestly I'm a bit upset about this, my rubick set was still selling extremely well and now I'll be lucky to get…
Well i have created a MDL and textures for my dota 2 item. I put the items texture and model in the folders specified by the site and made sure the four textures shared the correct suffix imperialGauntlet_color, imperialGauntlet_mask1 and etc. when i try to submit it in to dota 2 workshop it gives me the error "texture…
Anyway guys if you don't mind I would like you to make an "clown/butterfly test" (don't know how we could call that) for my new QoP set. Idea behind this set was to create proper succubus with more daemon like wings (crippled - pointing finger is missing because it was removed so she would be not able to fly, and could not…
Post me your .qc file so I can take a look at it. Also, when skinning make sure you add both the bone you're binding to (and weight everything to 1.0 to that bone) and also add the root bone to the modifier as well. Then when exporting, select all three (the item, attachment bone, root bone) and it should work. If that's…
Game Asset Generator V2 for Blender is out! http://blenderartists.org/forum/showthread.php?383624-Dark-Blender-(Official-Thread)-optimized-for-sculpting-and-game-asset-creation Just to say that the game asset generator v2 is out, it will not only convert your Dota sculpt into a game assets with every lods at your desired…
Hi, I am new to creating items for the game Dota 2. Really just a idea, I couldn't shake, so I decided to go for it. Anyhow I have the model finished, it is skinned correctly according to the tech requirements provided at http://www.dota2.com/workshop/requirements/Slardar. The issue I am encountering is happening after I…
Meet Fu Yu the Fish!!!! The team and I's (Simon Boxer-concept art, Anwar Bey-Taylor-model/texture, Chay Johansson-Rigs/animation) new Dota2 work is a submission for the upcoming New Bloom Festival for Chinese New Year!! He is a wonderful good fortune fish that is full of life and ready for action! In the game Fu Yu assists…
Hm.. it's definitely not metalness, since it seems the whole color map (and normal map, possibly the other 2 masks as well) has been scrunched up into the handle area. Not sure if the grey solid color is due to one of the masks or not but I know that untextured areas appear invisible, not grey (so it could be a mask, but I…
Hello folks, I am entering in the amazing world of clay sculpting and I would like to share something with you guys... This is my Ursa Warrior in clay (or what I got so far hehe)! I would love to receive some tips from you all. What you guys think about the pose? Would you suggest anything else? I tried to make it really…