Who are we? Hi there! We are Nyx Studios, a co-operative team of 30+ obsessed artists and tinkerers. We build original worlds and everything it takes to make them real. We’re good enough to be extremely useful and not famous enough to be extremely expensive. Whether yours is a small indie project trying to make every…
Hi PC, I'm working with stylized/handpainted textures at BlueByte, so it's time for some reflections! Halls of the Divine will be primarily white (Marble/chalk?) and gold, with some stark value contrasts from lighting - hopefully. Im new in MODO Im new in Substance Im new in Unreal 4, So that's the 3 packages I will use to…
Hello everyone. Decided to give it a shot at this contest! Leona the Radiant Dawn really speaks to me the most so she's my champion of choice. I'm aiming for thie "guardian" side of her - the protector, the last one standing, the martyr. Still on sketching phase, still not happy with it though.
Hello everyone, My name is Tyler Thomas and I'm graduating from the California State University of Northridge(Near Los Angeles) in this May 2019. My goal is to become a 3D environment artist and work at video game/film studios. I'm nervous as hell but excited to be done with school lol. I will very much appreciate having…
I had to shut down my website recently (for complicated reason, hard to explain). I’m currently rebuilding it and moving it to new web builder. It should be up soon.
Finally, we'll be able to resolve this Lectroid thing, and perhaps the race war in New Jersey. http://antwrp.gsfc.nasa.gov/apod/astropix.html There's a reason my name is "John", you see... /jzero
Euclideon, after a year out of the limelight, are back with another demonstration of where their unlimited detail technology is at. Euclideon is showing off their in-progress technology that dismisses polygons as a visual measurement for videogames. As game artists, how do you feel about the possibility of moving away from…