Hi friends! I wrote a small script in the past which could copy/paste the position of a spline-knot. Nothing special. BUT i want to improve the script that makes it possible to copy paste a position of any object/subobject in 3Ds Max. The question i have: Is it possible to grab/set transformation values independet from the…
Hey everyone, I'm new to Polycount but I heard this is a great community to be involved in and I hope to be involved here more. To preface, I'm beginning to learn Zbrush and I've encountered an issue where my mesh has what looks like masked off streaks on the surface. When I sculpt over them they seem to just get bigger. I…
Just wondering if anyone heard anything back from ArenaNet yet about their internship program? I only know one person of getting an email and he is an animator.
Hello Polycounters, I've been playing through the Assassin's Creed games for the first time the last few weeks; making my way through them chronologically (Playing Unity currently) and something that's been bothering me, is just how exactly do Ubisoft artists gather reference material for their Environments? I understand a…
I’m using a Blender + Substance Painter pipeline (baking and texturing) with a low-to-high workflow: first a low-poly model, then geometry refinement, bevels, and subdivision. Since I’ve only just started learning, I ran into a problem on the simplest possible model: a cylinder. I made a basic 20-sided cylinder (0.6 m in…
STORY TIME SHIT FIRST I'm a Finnish game artist, 26 years old, with a small resume and smaller portfolio. So after 9 months of moping around after I was done with the military, after I was done with my cool LEGO internship, after I was done with everything from uni related to actual game work... I got a job doing some…
Hi everyone, I need your help to hopefully find the tools and learning material I'm looking for. So, despite I already know how to use 3ds Max, given its exorbitant cost and mine being simply an hobby with 0 income, I've decided I should learn Blender instead. The problem is two-fold because I also need a free or one-time…
Hi, weekly update. I first made a fast blockout in Maya, and now I am at the blocking stage in ZBrush, trying to get everything right with the shapes. I've been working a lot with the Lazy Mouse function to get nice lines and edges. And thank you, Eric Chadwick, for the feedback. All feedback is very appreciated.