I'm trying to find good images of the workout video fashions of the 1980's. The best I could find so far are Jane fonda work out videos, and the music video for eric prydz, call on me (it's new but is a parody of the 1980's workout video) I've tried unsuccessfully to find what I want on google, so I was wondering if anyone…
Greetings Creatives! Here's a brand new looping track that might sound cool under the menus for a sci-fi game. Maybe something industrial that takes place in space: "RUSTY HULLS IN ORBIT" You can listen to it here: https://soundimage.org/wp-content/uploads/2026/06/Rusty-Hulls-in-Orbit.ogg And download it here:…
An ex-Brawl2 project I didn't get to complete within the competition time frame + added extension hence opening this thread because amount of effort for me at least working on such a very complex asset and which also remains my primary goal too finally wrap it up along with sharing some progress, as well.
Hi there, Long time no chat. Ive been watching endless hours of cartoons from the 1930's, and making this prototype. http://markmoroz.wordpress.com/ or if you like: http://www.indiedb.com/games/1930s-hose-animation-game-working-title There are videos that run through the environment on these links, ill post some working…
So for the past couple of months I've been working on a UE5 environment mainly educating myself on different methods for specific results. basically I have everything done as far as main props and house, just mainly importing in UE5, clouds, mountains and sorts. So here is a sample of my mountain modular terrain, created…
Some of you may recall this thread from a couple of years ago where I and some other enterprising Polycounters tried to make versions of the TF2 characters that would fit in the 1850s. In the time since, I've received a couple dozen requests for the models and textures since I'd made mention of releasing them to the…
Came across this interesting vintage design from the 1930's, became a cool little exercise/project, and I figured I may as well share it here :smile: More renders + viewer here! Cheers!
Digging around here's a 2004 WAYWO https://web.archive.org/web/20070329212104/http://boards.polycount.net/showflat.php?Cat=0&Number=82&an=0&page=0 Max plugins 2004 https://web.archive.org/web/20050511085733/http://boards.polycount.net/showflat.php?Cat=0&Number=4518&an=0&page=0 Head SDKs 2004…
It's not so different from what you described your "usual workflow".. model it step by step.. you might have look at this to study the topology: https://sketchfab.com/3d-models/free-193839-vairogs-v2-new-version-e3a9b187643c4bbb84c485b1dd2a53a3 ..IDK if this is already to "highpoly" for what you want/need. So for a more…