Lets stop trying to turn our history into a game and start making some alternate reality histories into a game. I would rather see a little imagination instead of XYZ war conflict turned into another video game where the selling point is how realistic (read: not fun) it is. I'm a big fan of the FPS shooters based on war,…
I'm a huge Static fan, from way back to the Wisconsin Death Trip Days. Seen em live multiple times and even had a couple of times where I've been able to chat with Wayne and them after shows. They don't take themselves too serious and are just a fun band to listen to. But after Start A War they've been going downhill. What…
Personal shout-out for Bohdan Lvov, his CitiCar prop among others had inspired an overally complicated project as it gradually dawned upon me while working to complete it during these past months, though nevertheless have to say remains a lot of fun so keep safe + best wishes too Bohdan, family and friends in Zaporizhizha…
Calling it done! :D It was a fun ride, learned a bunch of new things that I'm looking forward to use in the future projects. Will be certainly joining (and hopefully finishing them in time :D ) monthly challenges in the future I've put together an Artstation post with some break downs if someone is interested.…
Please explain to me how the fur is created in these screenshots. It can be seen that the fur was created technically (with modifiers, perhaps), but the specific approach is not clear to me. Could you explain everything step by step?
MOP DO NOT READ THIS That whole series was full of cliches - the ending was totally appropriate IMO I thought it was great reading. Not a literary masterpiece but very fun regardless. I didn't think Flagg was belittled I think he just served to demonstrate just what a scary bastard spider boy was. With Flagg up against him…
This project was focused on taking a prop design we could find from a viable artist and translating the concept into 3D as a Hero Prop. I chose a lantern with a cute heart motif. I feel like I accomplished the idea of transforming the prop into a model that would be seen often on screen in a game and utilizing a low poly…
Robot HUD mockup test https://youtu.be/i7jiAc4rKhU - Generic HUD mockup, need to add more specific style / motif Starting area + Gameplay tests https://youtu.be/z5Xf41UOlag Problems = - Robot switching feels more annoying than fun right now - Flashlight is too dim for far objects, and too bright up close - Drone…