It's not really the best concept to work with since the armor seems to cover up many of the model's details, but you have to work with what you get some times... Carrying on with Dimfist's comments, the face looks very masculine; what little of face we can see in the concept is feminine. Aside from the already noted…
@Gazu hahah thanks man! I dont know if i am gonna give him googles or not, maybe some cool shades!? :) I guess we will see @shockinfinite Thanks dude and welcome to Polycount :D @dimfist thanks a bunch for the kinds words.Pinching the backside in order to pinch the valleys truly does sound neat, I have never thought about…
@Deathstick To be honest, once ~I had done the wood I came to the metal and was stumped... I couldn't figure out how I was going to tackle it, It is defiantly an area for improvement! @ZacD I agree, once of the last things I did to just push it out before the deadline I had set myself. @Dimfist Noted!~ @heboltz3 I had it…
The Sleeping Beastie - loretah The Soft Harted Executioner - Lolthers The Time Keeper - Pixelgorilla The Tourment - DavisAnand The Tribesman (Beauty in culture) - MKAH The Warrior - Wayfray The Water Mouth - Dimfist The Weedy Dragon - Arkadius The Wicked Spider - Lillet Thunder - romale Tizus The Beast of Rome - PokerOne…
Dimfist, Inhert - Your comments about anatomy issue's helped a lot. I didn't see that before. So you both have my thanks for pointing it out. Also, Inhert the comments about the suit was spot on. I didn't think about how she would sit down when I designed her buttocks and thigh area. It's funny how I could not think of…
TheDarkKnight- Great idea and i've done exactly that to pull some HD shots of Eminem, all from the same period. Genius! jordan.kocon- Cheers for the feedback, I think the reference I was using were all with buttons closed. Working on it now. Dimfist- The package in the earlier version has now been scaled down and not…
Thanks for the tip Dimfist, I'll get some ref images of muscle structure in the face. I have reference I've been following that has wrinkles, poors, etc. but for wrinkles and smile marks and all those details I don't know which brushes are more effecient for that. What techniques do people use for those, which combination…
@jmt - Thanks for the comments! I'll definitely play more with the fog and play around with hanging mucus strands. It would make for great detail, thanks a bunch! @Dimfist - I've gotten similar critiques about the walls as well. I'll definitely be going back and trying more of the tube-like shapes. I'll get an update as…
Small update, working on refining shape. Totally agree with @Dimfist that the early sculpt was blobby. For the narrative I want to build on moby dick. I am thinking of this guy as a massive protector that lives to serve the ocean as a whole by destroying those that seek to harm it (like whalers). For the final render I am…
KazeoHin as far as i could tell the shells eject from the same port as you load them from. Dimfist could you elaborate on what you mean? Littlenorwegians thanks dude! I had fun making this but overall i'm not too happy with the results. The pump handle looks a little too big to me, i could have added more detail to the…