Factory42 London is looking for a 3D Modeler / Game Artist preferably UK-based, ideally working in Unity, with wide experience across various aesthetics, stylized low and mid-poly organic forms and environments. PLEASE SEND YOUR PORTFOLIO / CV TO THIS EMAIL: careers@factory42.uk MORE INFO ABOUT THE COMPANY…
Oh awesome. I'll definitely have to pick your brains from time to time, such as asking for advice when applying for job roles etc. :) I've only applied for one so far, which was more of a 6 month work placement. Suffice to say, I didn't feel my portfolio was ready as it was and I wasn't successful. EDIT: Noticed on your…
Hi everyone, I’m Giuseppe, nice to meet you all :D Spaghetti-eater searching for the next step in my career. Priority: a great and cohesive team to join, to learn from and to share with knowledge and experiences. I’m a 6 years experienced 3D artist specialized in environment game art, 2 games shipped from the start to the…
They're mainly just for visualisation inside SP, and shouldn't be counted on as 100% accurate. If you're not sure about what PBR is, that's a good place to start (just google it :) ). Besides that, the main thing to know is how they handle alpha channels. Alpha blending is for semi transparency - glass etc. Alpha masking…
translation of the Swedish radio broadcast: link Please just be a reference to the joke endings, please Kojima, don't do this to me. The alien endings are jokes, not canon. If anyone else was heading this game I wouldn't worry but Kojima I'm not so sure... "Close your eyes. Let your ears listen, to the radio. Do you hear…
His lower arms look a tad thin when going to the hands. I think the knees still need one more loop if it should ever be animated ;) Comparing upper and lower body you went a tad to far on the lower but have room on the upper part, imo. Esepcially the head (the sides of it) weighs in quite heavy. I don't know if you could…
Re-worked his boots to look a little less chunky, made a quick step-by-step of how I made his laces in the process. Hopefully someone finds the info useful. 1.) Use your boot as reference to position your CV Curve. 2.) Build some poly faces of the mesh you want to extrude. For mine I created a cylinder with 6 division and…
Wooo, successfully intermixed the Skyward Sword and Twilight Princess design in regards to hair ....God those eyes are dead and creepy :\...needs a texture so bad I think I've decided he will (when FULLY complete), have a total of 6 textures to him 1) Head+Hair and Eyes...TBH I hate the idea of separating the head, seeing…
cheers guys! @ae. The planet is a few spheres (i think there's a total of maybe 6 spheres in the scene) and it's using a hologram shader set to addative, everythings in the emissive input ofc. It uses around 6 i think parallax nodes (bump offset) coupled with some distortion through lerps using a detail normal map i've got…
+1 for 'getting out there'. Story time; I met my girl 6 years ago... on MySpace (keep reading!). Prior to that, I had been a meet a girl, have fun, lose interest type of guy and even then, I was never really super confident and meeting those girls just sort of came about from everyday life.I always wanted a proper…