It's already announced, release date 2012 but obviously they just did it to have it there in case they actually get a script, a director, actors, and money of course.
Is there a maya tool/plugin/script out there that enables a shift+rotate gizmo that behaves likes max? I swear I spend an hour a day typing 90 into the channel box.
let say u have a mesh with a lot of branches or spikes, is there a way u can select the end tip of these branches/spikes in 3dsmax, or a script that can do this?
Anyone aware if there is a script or a way of saving out the light mass settings as a preset in the world settings? Would come in handy when testing things out or starting out. Thanks Alex