Hey man, you could really cut down on the amount of triangles in the centre of the wheel if you used some of the techniques here http://www.polycount.com/forum/showthread.php?t=72514 Keep up the good work, look how much progress you've made since the start! :)
Hey guys, putting my best creations on to a website recently; im a CGI generalist, i do everything from modeling to rendering and compositing. Please leave your valuable comments. Thanks a lot!! http://www.ravihara.com/
Hey guys, my name is Leo, I go by Neebler on LoL. Currently working on some composition sketches for a piece featuring my favorite void monster, Cho'gath, fighting Fizz and his shark buddy. I will post sketches as I continue to iterate on image layout and conveyance of story. Feedback/criticism is encouraged, thanks!
Hey guys! I'm working on creating a character using Maya and Zbrush, it would be great to get feedback. I have some B&W concepts and have started sculpting some props for the horse, the horse model I had finished a while back. Horse and human character, (not to scale here), Sculpt so far, I'm not happy with the horse's leg…
So for school we are working on a capstone.I am working on a sci fi themed environment (original I know) anyways its still early and I figured it is time to post it up and get some crits and suggestions.I'll post updates as i go
Hey everyone, I'm really new to Polycount but I've heard from so many people that it's a good idea to show work publicly. I want to make a game ready model based on this concept art. I don't know who the artist is :( I looked for a whole hour trying to find them. Please let me know if you know this artist! Here is what I…